public final class NVTextureMultisample
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static int |
GL_TEXTURE_COLOR_SAMPLES_NV
Accepted by the <pname> parameter of GetTexLevelParameter:
|
static int |
GL_TEXTURE_COVERAGE_SAMPLES_NV
Accepted by the <pname> parameter of GetTexLevelParameter:
|
Modifier and Type | Method and Description |
---|---|
static void |
glTexImage2DMultisampleCoverageNV(int target,
int coverageSamples,
int colorSamples,
int internalFormat,
int width,
int height,
boolean fixedSampleLocations) |
static void |
glTexImage3DMultisampleCoverageNV(int target,
int coverageSamples,
int colorSamples,
int internalFormat,
int width,
int height,
int depth,
boolean fixedSampleLocations) |
static void |
glTextureImage2DMultisampleCoverageNV(int texture,
int target,
int coverageSamples,
int colorSamples,
int internalFormat,
int width,
int height,
boolean fixedSampleLocations) |
static void |
glTextureImage2DMultisampleNV(int texture,
int target,
int samples,
int internalFormat,
int width,
int height,
boolean fixedSampleLocations) |
static void |
glTextureImage3DMultisampleCoverageNV(int texture,
int target,
int coverageSamples,
int colorSamples,
int internalFormat,
int width,
int height,
int depth,
boolean fixedSampleLocations) |
static void |
glTextureImage3DMultisampleNV(int texture,
int target,
int samples,
int internalFormat,
int width,
int height,
int depth,
boolean fixedSampleLocations) |
public static final int GL_TEXTURE_COVERAGE_SAMPLES_NV
public static final int GL_TEXTURE_COLOR_SAMPLES_NV
public static void glTexImage2DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations)
public static void glTexImage3DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
public static void glTextureImage2DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, boolean fixedSampleLocations)
public static void glTextureImage3DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
public static void glTextureImage2DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations)
public static void glTextureImage3DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
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