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Jeffrey Han 56123363b3 Implemented dynamic main menu backgrounds.
- This can be switched off in the configuration file.
- Credits: https://osu.ppy.sh/forum/t/98954

Other changes:
- Removed OsuFile setters/getters from Game state, replaced with a 'getOsuFile()' method in MusicController (a more logical location).

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-02 03:02:11 -04:00
lib Initial commit. 2014-06-29 22:17:04 -04:00
native Initial commit. 2014-06-29 22:17:04 -04:00
res Replaced native cursors with skinnable ones. 2014-07-01 19:32:03 -04:00
src/itdelatrisu/opsu Implemented dynamic main menu backgrounds. 2014-07-02 03:02:11 -04:00
tools Initial commit. 2014-06-29 22:17:04 -04:00
.gitignore Added initial support for loading user skins. 2014-07-02 01:53:42 -04:00
build.xml Initial commit. 2014-06-29 22:17:04 -04:00
CREDITS.md Replaced native cursors with skinnable ones. 2014-07-01 19:32:03 -04:00
LICENSE Initial commit. 2014-06-29 22:17:04 -04:00
README.md Initial commit. 2014-06-29 22:17:04 -04:00

opsu!

opsu! is an unofficial open-source client for osu!, a rhythm game based on popular commercial games such as Ouendan and Elite Beat Agents.

opsu! is written in Java using Slick2D and LWJGL, wrappers around the OpenGL and OpenAL libraries.

Getting Started

Java Setup

The Java Runtime Environment (JRE) must be installed in order to run opsu!. The download page can be found here.

Beatmaps

opsu! also requires beatmaps to run, which are available for download on the osu! website and mirror sites such as osu!Mirror or Bloodcat.

If osu! is already installed, this application will attempt to load songs directly from the osu! program folder. Otherwise, run this application from one directory above the root song directory, or place songs in the generated songs folder. This path can be changed at any time by editing the BeatmapDirectory value in the generated configuration file.

First Run

The Music Offset value will likely need to be adjusted when playing for the first time, or whenever hit objects are out of sync with the music. This and other game options can be accessed by clicking the wrench icon in the song menu.

Building

The LWJGL native libraries must be linked and distributed with this application. JarSplice is included in the tools directory to merge the files into a single executable fat jar for distribution.

Credits

This software was created by Jeffrey Han (@itdelatrisu). All game concepts and designs are based on work by osu! developer Dean Herbert. Other credits can be found here.

License

This software is licensed under GNU GPL version 3. You can find the full text of the license here.