public final class GL14
extends java.lang.Object
Modifier and Type | Method and Description |
---|---|
static void |
glBlendColor(float red,
float green,
float blue,
float alpha) |
static void |
glBlendEquation(int mode) |
static void |
glBlendFuncSeparate(int sfactorRGB,
int dfactorRGB,
int sfactorAlpha,
int dfactorAlpha) |
static void |
glFogCoordd(double coord) |
static void |
glFogCoordf(float coord) |
static void |
glFogCoordPointer(int stride,
java.nio.DoubleBuffer data) |
static void |
glFogCoordPointer(int stride,
java.nio.FloatBuffer data) |
static void |
glFogCoordPointer(int type,
int stride,
long data_buffer_offset) |
static void |
glMultiDrawArrays(int mode,
java.nio.IntBuffer piFirst,
java.nio.IntBuffer piCount) |
static void |
glPointParameter(int pname,
java.nio.FloatBuffer params) |
static void |
glPointParameter(int pname,
java.nio.IntBuffer params) |
static void |
glPointParameterf(int pname,
float param) |
static void |
glPointParameteri(int pname,
int param) |
static void |
glSecondaryColor3b(byte red,
byte green,
byte blue) |
static void |
glSecondaryColor3d(double red,
double green,
double blue) |
static void |
glSecondaryColor3f(float red,
float green,
float blue) |
static void |
glSecondaryColor3ub(byte red,
byte green,
byte blue) |
static void |
glSecondaryColorPointer(int size,
boolean unsigned,
int stride,
java.nio.ByteBuffer data) |
static void |
glSecondaryColorPointer(int size,
int stride,
java.nio.DoubleBuffer data) |
static void |
glSecondaryColorPointer(int size,
int stride,
java.nio.FloatBuffer data) |
static void |
glSecondaryColorPointer(int size,
int type,
int stride,
long data_buffer_offset) |
static void |
glWindowPos2d(double x,
double y) |
static void |
glWindowPos2f(float x,
float y) |
static void |
glWindowPos2i(int x,
int y) |
static void |
glWindowPos3d(double x,
double y,
double z) |
static void |
glWindowPos3f(float x,
float y,
float z) |
static void |
glWindowPos3i(int x,
int y,
int z) |
public static final int GL_GENERATE_MIPMAP
public static final int GL_GENERATE_MIPMAP_HINT
public static final int GL_DEPTH_COMPONENT16
public static final int GL_DEPTH_COMPONENT24
public static final int GL_DEPTH_COMPONENT32
public static final int GL_TEXTURE_DEPTH_SIZE
public static final int GL_DEPTH_TEXTURE_MODE
public static final int GL_TEXTURE_COMPARE_MODE
public static final int GL_TEXTURE_COMPARE_FUNC
public static final int GL_COMPARE_R_TO_TEXTURE
public static final int GL_FOG_COORDINATE_SOURCE
public static final int GL_FOG_COORDINATE
public static final int GL_FRAGMENT_DEPTH
public static final int GL_CURRENT_FOG_COORDINATE
public static final int GL_FOG_COORDINATE_ARRAY_TYPE
public static final int GL_FOG_COORDINATE_ARRAY_STRIDE
public static final int GL_FOG_COORDINATE_ARRAY_POINTER
public static final int GL_FOG_COORDINATE_ARRAY
public static final int GL_POINT_SIZE_MIN
public static final int GL_POINT_SIZE_MAX
public static final int GL_POINT_FADE_THRESHOLD_SIZE
public static final int GL_POINT_DISTANCE_ATTENUATION
public static final int GL_COLOR_SUM
public static final int GL_CURRENT_SECONDARY_COLOR
public static final int GL_SECONDARY_COLOR_ARRAY_SIZE
public static final int GL_SECONDARY_COLOR_ARRAY_TYPE
public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE
public static final int GL_SECONDARY_COLOR_ARRAY_POINTER
public static final int GL_SECONDARY_COLOR_ARRAY
public static final int GL_BLEND_DST_RGB
public static final int GL_BLEND_SRC_RGB
public static final int GL_BLEND_DST_ALPHA
public static final int GL_BLEND_SRC_ALPHA
public static final int GL_INCR_WRAP
public static final int GL_DECR_WRAP
public static final int GL_TEXTURE_FILTER_CONTROL
public static final int GL_TEXTURE_LOD_BIAS
public static final int GL_MAX_TEXTURE_LOD_BIAS
public static final int GL_MIRRORED_REPEAT
public static final int GL_BLEND_COLOR
public static final int GL_BLEND_EQUATION
public static final int GL_FUNC_ADD
public static final int GL_FUNC_SUBTRACT
public static final int GL_FUNC_REVERSE_SUBTRACT
public static final int GL_MIN
public static final int GL_MAX
public static void glBlendEquation(int mode)
public static void glBlendColor(float red, float green, float blue, float alpha)
public static void glFogCoordf(float coord)
public static void glFogCoordd(double coord)
public static void glFogCoordPointer(int stride, java.nio.DoubleBuffer data)
public static void glFogCoordPointer(int stride, java.nio.FloatBuffer data)
public static void glFogCoordPointer(int type, int stride, long data_buffer_offset)
public static void glMultiDrawArrays(int mode, java.nio.IntBuffer piFirst, java.nio.IntBuffer piCount)
public static void glPointParameteri(int pname, int param)
public static void glPointParameterf(int pname, float param)
public static void glPointParameter(int pname, java.nio.IntBuffer params)
public static void glPointParameter(int pname, java.nio.FloatBuffer params)
public static void glSecondaryColor3b(byte red, byte green, byte blue)
public static void glSecondaryColor3f(float red, float green, float blue)
public static void glSecondaryColor3d(double red, double green, double blue)
public static void glSecondaryColor3ub(byte red, byte green, byte blue)
public static void glSecondaryColorPointer(int size, int stride, java.nio.DoubleBuffer data)
public static void glSecondaryColorPointer(int size, int stride, java.nio.FloatBuffer data)
public static void glSecondaryColorPointer(int size, boolean unsigned, int stride, java.nio.ByteBuffer data)
public static void glSecondaryColorPointer(int size, int type, int stride, long data_buffer_offset)
public static void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
public static void glWindowPos2f(float x, float y)
public static void glWindowPos2d(double x, double y)
public static void glWindowPos2i(int x, int y)
public static void glWindowPos3f(float x, float y, float z)
public static void glWindowPos3d(double x, double y, double z)
public static void glWindowPos3i(int x, int y, int z)
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