public final class GL30
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static int |
GL_ALPHA_INTEGER
Accepted by the <format> parameter of TexImage1D, TexImage2D,
TexImage3D, TexSubImage1D, TexSubImage2D, TexSubImage3D,
DrawPixels and ReadPixels:
|
static int |
GL_ALPHA16F
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_ALPHA16I
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_ALPHA16UI
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_ALPHA32F
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_ALPHA32I
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_ALPHA32UI
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_ALPHA8I
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_ALPHA8UI
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_BGR_INTEGER
Accepted by the <format> parameter of TexImage1D, TexImage2D,
TexImage3D, TexSubImage1D, TexSubImage2D, TexSubImage3D,
DrawPixels and ReadPixels:
|
static int |
GL_BGRA_INTEGER
Accepted by the <format> parameter of TexImage1D, TexImage2D,
TexImage3D, TexSubImage1D, TexSubImage2D, TexSubImage3D,
DrawPixels and ReadPixels:
|
static int |
GL_BLUE_INTEGER
Accepted by the <format> parameter of TexImage1D, TexImage2D,
TexImage3D, TexSubImage1D, TexSubImage2D, TexSubImage3D,
DrawPixels and ReadPixels:
|
static int |
GL_BUFFER_ACCESS_FLAGS |
static int |
GL_BUFFER_MAP_LENGTH |
static int |
GL_BUFFER_MAP_OFFSET |
static int |
GL_CLAMP_FRAGMENT_COLOR
Accepted by the <target> parameter of ClampColor and the <pname>
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.
|
static int |
GL_CLAMP_READ_COLOR
Accepted by the <target> parameter of ClampColor and the <pname>
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.
|
static int |
GL_CLAMP_VERTEX_COLOR
Accepted by the <target> parameter of ClampColor and the <pname>
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.
|
static int |
GL_CLIP_DISTANCE0 |
static int |
GL_CLIP_DISTANCE1 |
static int |
GL_CLIP_DISTANCE2 |
static int |
GL_CLIP_DISTANCE3 |
static int |
GL_CLIP_DISTANCE4 |
static int |
GL_CLIP_DISTANCE5 |
static int |
GL_CLIP_DISTANCE6 |
static int |
GL_CLIP_DISTANCE7 |
static int |
GL_COLOR_ATTACHMENT0
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_COLOR_ATTACHMENT1
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_COLOR_ATTACHMENT10
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_COLOR_ATTACHMENT11
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_COLOR_ATTACHMENT12
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_COLOR_ATTACHMENT13
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_COLOR_ATTACHMENT14
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_COLOR_ATTACHMENT15
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_COLOR_ATTACHMENT2
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_COLOR_ATTACHMENT3
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_COLOR_ATTACHMENT4
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_COLOR_ATTACHMENT5
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_COLOR_ATTACHMENT6
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_COLOR_ATTACHMENT7
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_COLOR_ATTACHMENT8
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_COLOR_ATTACHMENT9
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_COMPARE_REF_DEPTH_TO_TEXTURE
Accepted by the <param> parameter of TexParameterf, TexParameteri,
TexParameterfv, and TexParameteriv when the <pname> parameter is
TEXTURE_COMPARE_MODE_ARB:
|
static int |
GL_COMPARE_REF_TO_TEXTURE |
static int |
GL_COMPRESSED_RED |
static int |
GL_COMPRESSED_RED_RGTC1
Accepted by the <internalformat> parameter of TexImage2D,
CopyTexImage2D, and CompressedTexImage2D and the <format> parameter
of CompressedTexSubImage2D:
|
static int |
GL_COMPRESSED_RG |
static int |
GL_COMPRESSED_RG_RGTC2
Accepted by the <internalformat> parameter of TexImage2D,
CopyTexImage2D, and CompressedTexImage2D and the <format> parameter
of CompressedTexSubImage2D:
|
static int |
GL_COMPRESSED_SIGNED_RED_RGTC1
Accepted by the <internalformat> parameter of TexImage2D,
CopyTexImage2D, and CompressedTexImage2D and the <format> parameter
of CompressedTexSubImage2D:
|
static int |
GL_COMPRESSED_SIGNED_RG_RGTC2
Accepted by the <internalformat> parameter of TexImage2D,
CopyTexImage2D, and CompressedTexImage2D and the <format> parameter
of CompressedTexSubImage2D:
|
static int |
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT |
static int |
GL_CONTEXT_FLAGS |
static int |
GL_DEPTH_ATTACHMENT
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_DEPTH_BUFFER |
static int |
GL_DEPTH_COMPONENT32F
Accepted by the <internalformat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, CopyTexImage2D, and RenderbufferStorageEXT,
and returned in the <data> parameter of GetTexLevelParameter and
GetRenderbufferParameterivEXT:
|
static int |
GL_DEPTH_STENCIL
Accepted by the <format> parameter of DrawPixels, ReadPixels,
TexImage1D, TexImage2D, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, and GetTexImage, by the <type> parameter of
CopyPixels, by the <internalformat> parameter of TexImage1D,
TexImage2D, TexImage3D, CopyTexImage1D, CopyTexImage2D, and
RenderbufferStorage, and returned in the <data> parameter of
GetTexLevelParameter and GetRenderbufferParameteriv.
|
static int |
GL_DEPTH_STENCIL_ATTACHMENT
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_DEPTH24_STENCIL8
Accepted by the <internalformat> parameter of TexImage1D,
TexImage2D, TexImage3D, CopyTexImage1D, CopyTexImage2D, and
RenderbufferStorage, and returned in the <data> parameter of
GetTexLevelParameter and GetRenderbufferParameteriv.
|
static int |
GL_DEPTH32F_STENCIL8
Accepted by the <internalformat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, CopyTexImage2D, and RenderbufferStorageEXT,
and returned in the <data> parameter of GetTexLevelParameter and
GetRenderbufferParameterivEXT:
|
static int |
GL_DRAW_FRAMEBUFFER
Accepted by the <target> parameter of BindFramebuffer,
CheckFramebufferStatus, FramebufferTexture{1D|2D|3D},
FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv:
|
static int |
GL_DRAW_FRAMEBUFFER_BINDING
Accepted by the <pname> parameters of GetIntegerv, GetFloatv, and GetDoublev.
|
static int |
GL_FIXED_ONLY
Accepted by the <clamp> parameter of ClampColor.
|
static int |
GL_FLOAT_32_UNSIGNED_INT_24_8_REV
Accepted by the <type> parameter of DrawPixels, ReadPixels, TexImage1D,
TexImage2D, TexImage3D, TexSubImage1D, TexSubImage2D, TexSubImage3D, and
GetTexImage:
|
static int |
GL_FRAMEBUFFER
Accepted by the <target> parameter of BindFramebuffer,
CheckFramebufferStatus, FramebufferTexture{1D|2D|3D},
FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv:
|
static int |
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
Accepted by the <pname> parameter of
GetFramebufferAttachmentParameteriv:
|
static int |
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
Accepted by the <pname> parameter of
GetFramebufferAttachmentParameteriv:
|
static int |
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
Accepted by the <pname> parameter of
GetFramebufferAttachmentParameteriv:
|
static int |
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
Accepted by the <pname> parameter of
GetFramebufferAttachmentParameteriv:
|
static int |
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
Accepted by the <pname> parameter of
GetFramebufferAttachmentParameteriv:
|
static int |
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
Accepted by the <pname> parameter of
GetFramebufferAttachmentParameteriv:
|
static int |
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
Accepted by the <pname> parameter of
GetFramebufferAttachmentParameteriv:
|
static int |
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
Accepted by the <pname> parameter of
GetFramebufferAttachmentParameteriv:
|
static int |
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
Accepted by the <pname> parameter of
GetFramebufferAttachmentParameteriv:
|
static int |
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
Accepted by the <pname> parameter of
GetFramebufferAttachmentParameteriv:
|
static int |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
Accepted by the <pname> parameter of
GetFramebufferAttachmentParameteriv:
|
static int |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
Accepted by the <pname> parameter of
GetFramebufferAttachmentParameteriv:
|
static int |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
Accepted by the <pname> parameter of
GetFramebufferAttachmentParameteriv:
|
static int |
GL_FRAMEBUFFER_BINDING
Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
and GetDoublev:
|
static int |
GL_FRAMEBUFFER_COMPLETE
Returned by CheckFramebufferStatus():
|
static int |
GL_FRAMEBUFFER_DEFAULT
Returned in <params> by GetFramebufferAttachmentParameteriv:
|
static int |
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
Returned by CheckFramebufferStatus():
|
static int |
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
Returned by CheckFramebufferStatus():
|
static int |
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
Returned by CheckFramebufferStatus():
|
static int |
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
Returned by CheckFramebufferStatus.
|
static int |
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
Returned by CheckFramebufferStatus():
|
static int |
GL_FRAMEBUFFER_SRGB
Accepted by the <cap> parameter of Enable, Disable, and IsEnabled,
and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
and GetDoublev:
|
static int |
GL_FRAMEBUFFER_SRGB_CAPABLE
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:
|
static int |
GL_FRAMEBUFFER_UNDEFINED
Returned by CheckFramebufferStatus():
|
static int |
GL_FRAMEBUFFER_UNSUPPORTED
Returned by CheckFramebufferStatus():
|
static int |
GL_GREEN_INTEGER
Accepted by the <format> parameter of TexImage1D, TexImage2D,
TexImage3D, TexSubImage1D, TexSubImage2D, TexSubImage3D,
DrawPixels and ReadPixels:
|
static int |
GL_HALF_FLOAT
Accepted by the <type> parameter of DrawPixels, ReadPixels,
TexImage1D, TexImage2D, TexImage3D, GetTexImage, TexSubImage1D,
TexSubImage2D, TexSubImage3D, GetHistogram, GetMinmax,
ConvolutionFilter1D, ConvolutionFilter2D, GetConvolutionFilter,
SeparableFilter2D, GetSeparableFilter, ColorTable, ColorSubTable,
and GetColorTable:
Accepted by the <type> argument of VertexPointer, NormalPointer,
ColorPointer, SecondaryColorPointer, FogCoordPointer, TexCoordPointer,
and VertexAttribPointer:
|
static int |
GL_INDEX
Returned in <params> by GetFramebufferAttachmentParameteriv:
|
static int |
GL_INT_SAMPLER_1D
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_INT_SAMPLER_1D_ARRAY
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_INT_SAMPLER_2D
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_INT_SAMPLER_2D_ARRAY
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_INT_SAMPLER_2D_RECT
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_INT_SAMPLER_3D
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_INT_SAMPLER_BUFFER
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_INT_SAMPLER_CUBE
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_INTERLEAVED_ATTRIBS
Accepted by the <bufferMode> parameter of TransformFeedbackVaryings:
|
static int |
GL_INVALID_FRAMEBUFFER_OPERATION
Returned by GetError():
|
static int |
GL_MAJOR_VERSION |
static int |
GL_MAP_FLUSH_EXPLICIT_BIT
Accepted by the <access> parameter of MapBufferRange:
|
static int |
GL_MAP_INVALIDATE_BUFFER_BIT
Accepted by the <access> parameter of MapBufferRange:
|
static int |
GL_MAP_INVALIDATE_RANGE_BIT
Accepted by the <access> parameter of MapBufferRange:
|
static int |
GL_MAP_READ_BIT
Accepted by the <access> parameter of MapBufferRange:
|
static int |
GL_MAP_UNSYNCHRONIZED_BIT
Accepted by the <access> parameter of MapBufferRange:
|
static int |
GL_MAP_WRITE_BIT
Accepted by the <access> parameter of MapBufferRange:
|
static int |
GL_MAX_ARRAY_TEXTURE_LAYERS
Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv
and GetFloatv:
|
static int |
GL_MAX_CLIP_DISTANCES |
static int |
GL_MAX_COLOR_ATTACHMENTS
Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
and GetDoublev:
|
static int |
GL_MAX_PROGRAM_TEXEL_OFFSET
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
and GetDoublev:
|
static int |
GL_MAX_RENDERBUFFER_SIZE
Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
and GetDoublev:
|
static int |
GL_MAX_SAMPLES
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev.
|
static int |
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:
|
static int |
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:
|
static int |
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:
|
static int |
GL_MAX_VARYING_COMPONENTS |
static int |
GL_MIN_PROGRAM_TEXEL_OFFSET
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
and GetDoublev:
|
static int |
GL_MINOR_VERSION |
static int |
GL_NUM_EXTENSIONS |
static int |
GL_PRIMITIVES_GENERATED
Accepted by the <target> parameter of BeginQuery, EndQuery, and
GetQueryiv:
|
static int |
GL_PROXY_TEXTURE_1D_ARRAY
Accepted by the <target> parameter of TexImage2D, TexSubImage2D,
CopyTexImage2D, CopyTexSubImage2D, CompressedTexImage2D, and
CompressedTexSubImage2D:
|
static int |
GL_PROXY_TEXTURE_2D_ARRAY
Accepted by the <target> parameter of TexImage3D, TexSubImage3D,
CopyTexSubImage3D, CompressedTexImage3D, and CompressedTexSubImage3D:
|
static int |
GL_QUERY_BY_REGION_NO_WAIT
Accepted by the <mode> parameter of BeginConditionalRender:
|
static int |
GL_QUERY_BY_REGION_WAIT
Accepted by the <mode> parameter of BeginConditionalRender:
|
static int |
GL_QUERY_NO_WAIT
Accepted by the <mode> parameter of BeginConditionalRender:
|
static int |
GL_QUERY_WAIT
Accepted by the <mode> parameter of BeginConditionalRender:
|
static int |
GL_R11F_G11F_B10F
Accepted by the <internalformat> parameter of TexImage1D,
TexImage2D, TexImage3D, CopyTexImage1D, CopyTexImage2D, and
RenderbufferStorage:
|
static int |
GL_R16
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_R16F
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_R16I
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_R16UI
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_R32F
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_R32I
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_R32UI
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_R8
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_R8I
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_R8UI
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_RASTERIZER_DISCARD
Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, and by
the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev:
|
static int |
GL_READ_FRAMEBUFFER
Accepted by the <target> parameter of BindFramebuffer,
CheckFramebufferStatus, FramebufferTexture{1D|2D|3D},
FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv:
|
static int |
GL_READ_FRAMEBUFFER_BINDING
Accepted by the <pname> parameters of GetIntegerv, GetFloatv, and GetDoublev.
|
static int |
GL_RED_INTEGER
Accepted by the <format> parameter of TexImage1D, TexImage2D,
TexImage3D, TexSubImage1D, TexSubImage2D, TexSubImage3D,
DrawPixels and ReadPixels:
|
static int |
GL_RENDERBUFFER
Accepted by the <target> parameter of BindRenderbuffer,
RenderbufferStorage, and GetRenderbufferParameteriv, and
returned by GetFramebufferAttachmentParameteriv:
|
static int |
GL_RENDERBUFFER_ALPHA_SIZE
Accepted by the <pname> parameter of GetRenderbufferParameteriv:
|
static int |
GL_RENDERBUFFER_BINDING
Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
and GetDoublev:
|
static int |
GL_RENDERBUFFER_BLUE_SIZE
Accepted by the <pname> parameter of GetRenderbufferParameteriv:
|
static int |
GL_RENDERBUFFER_DEPTH_SIZE
Accepted by the <pname> parameter of GetRenderbufferParameteriv:
|
static int |
GL_RENDERBUFFER_GREEN_SIZE
Accepted by the <pname> parameter of GetRenderbufferParameteriv:
|
static int |
GL_RENDERBUFFER_HEIGHT
Accepted by the <pname> parameter of GetRenderbufferParameteriv:
|
static int |
GL_RENDERBUFFER_INTERNAL_FORMAT
Accepted by the <pname> parameter of GetRenderbufferParameteriv:
|
static int |
GL_RENDERBUFFER_RED_SIZE
Accepted by the <pname> parameter of GetRenderbufferParameteriv:
|
static int |
GL_RENDERBUFFER_SAMPLES
Accepted by the <pname> parameter of GetRenderbufferParameteriv.
|
static int |
GL_RENDERBUFFER_STENCIL_SIZE
Accepted by the <pname> parameter of GetRenderbufferParameteriv:
|
static int |
GL_RENDERBUFFER_WIDTH
Accepted by the <pname> parameter of GetRenderbufferParameteriv:
|
static int |
GL_RG
Accepted by the <format> parameter of TexImage3D, TexImage2D,
TexImage3D, TexSubImage1D, TexSubImage2D, TexSubImage3D,
DrawPixels and ReadPixels:
|
static int |
GL_RG_INTEGER
Accepted by the <format> parameter of TexImage3D, TexImage2D,
TexImage3D, TexSubImage1D, TexSubImage2D, TexSubImage3D,
DrawPixels and ReadPixels:
|
static int |
GL_RG16
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_RG16F
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_RG16I
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_RG16UI
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_RG32F
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_RG32I
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_RG32UI
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_RG8
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_RG8I
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_RG8UI
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
static int |
GL_RGB_INTEGER
Accepted by the <format> parameter of TexImage1D, TexImage2D,
TexImage3D, TexSubImage1D, TexSubImage2D, TexSubImage3D,
DrawPixels and ReadPixels:
|
static int |
GL_RGB16F
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_RGB16I
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_RGB16UI
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_RGB32F
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_RGB32I
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_RGB32UI
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_RGB8I
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_RGB8UI
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_RGB9_E5
Accepted by the <internalformat> parameter of TexImage1D,
TexImage2D, TexImage3D, CopyTexImage1D, CopyTexImage2D, and
RenderbufferStorage:
|
static int |
GL_RGBA_INTEGER
Accepted by the <format> parameter of TexImage1D, TexImage2D,
TexImage3D, TexSubImage1D, TexSubImage2D, TexSubImage3D,
DrawPixels and ReadPixels:
|
static int |
GL_RGBA_INTEGER_MODE
Accepted by the <pname> parameters of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:
|
static int |
GL_RGBA16F
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_RGBA16I
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_RGBA16UI
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_RGBA32F
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_RGBA32I
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_RGBA32UI
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_RGBA8I
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_RGBA8UI
Accepted by the <internalFormat> parameter of TexImage1D,
TexImage2D, and TexImage3D:
|
static int |
GL_SAMPLER_1D_ARRAY
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_SAMPLER_1D_ARRAY_SHADOW
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_SAMPLER_2D_ARRAY
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_SAMPLER_2D_ARRAY_SHADOW
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_SAMPLER_BUFFER
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_SAMPLER_CUBE_SHADOW
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_SEPARATE_ATTRIBS
Accepted by the <bufferMode> parameter of TransformFeedbackVaryings:
|
static int |
GL_STENCIL_ATTACHMENT
Accepted by the <attachment> parameter of
FramebufferTexture{1D|2D|3D}, FramebufferRenderbuffer, and
GetFramebufferAttachmentParameteriv
|
static int |
GL_STENCIL_BUFFER |
static int |
GL_STENCIL_INDEX1
Accepted by the <internalformat> parameter of
RenderbufferStorage:
|
static int |
GL_STENCIL_INDEX16
Accepted by the <internalformat> parameter of
RenderbufferStorage:
|
static int |
GL_STENCIL_INDEX4
Accepted by the <internalformat> parameter of
RenderbufferStorage:
|
static int |
GL_STENCIL_INDEX8
Accepted by the <internalformat> parameter of
RenderbufferStorage:
|
static int |
GL_TEXTURE_1D_ARRAY
Accepted by the <target> parameter of TexParameteri, TexParameteriv,
TexParameterf, TexParameterfv, and BindTexture:
|
static int |
GL_TEXTURE_2D_ARRAY
Accepted by the <target> parameter of TexParameteri, TexParameteriv,
TexParameterf, TexParameterfv, and BindTexture:
|
static int |
GL_TEXTURE_ALPHA_TYPE
Accepted by the <value> parameter of GetTexLevelParameter:
|
static int |
GL_TEXTURE_BINDING_1D_ARRAY
Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv
and GetFloatv:
|
static int |
GL_TEXTURE_BINDING_2D_ARRAY
Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv
and GetFloatv:
|
static int |
GL_TEXTURE_BLUE_TYPE
Accepted by the <value> parameter of GetTexLevelParameter:
|
static int |
GL_TEXTURE_DEPTH_TYPE
Accepted by the <value> parameter of GetTexLevelParameter:
|
static int |
GL_TEXTURE_GREEN_TYPE
Accepted by the <value> parameter of GetTexLevelParameter:
|
static int |
GL_TEXTURE_INTENSITY_TYPE
Accepted by the <value> parameter of GetTexLevelParameter:
|
static int |
GL_TEXTURE_LUMINANCE_TYPE
Accepted by the <value> parameter of GetTexLevelParameter:
|
static int |
GL_TEXTURE_RED_TYPE
Accepted by the <value> parameter of GetTexLevelParameter:
|
static int |
GL_TEXTURE_SHARED_SIZE
Accepted by the <pname> parameter of GetTexLevelParameterfv and
GetTexLevelParameteriv:
|
static int |
GL_TEXTURE_STENCIL_SIZE
Accepted by the <value> parameter of GetTexLevelParameter.
|
static int |
GL_TRANSFORM_FEEDBACK_BUFFER
Accepted by the <target> parameters of BindBuffer, BufferData,
BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData,
GetBufferPointerv, BindBufferRange, BindBufferOffset and
BindBufferBase:
|
static int |
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING
Accepted by the <param> parameter of GetIntegerIndexedv and
GetBooleanIndexedv, and by the <pname> parameter of GetBooleanv,
GetDoublev, GetIntegerv, and GetFloatv:
|
static int |
GL_TRANSFORM_FEEDBACK_BUFFER_MODE
Accepted by the <pname> parameter of GetProgramiv:
|
static int |
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE
Accepted by the <param> parameter of GetIntegerIndexedv and
GetBooleanIndexedv:
|
static int |
GL_TRANSFORM_FEEDBACK_BUFFER_START
Accepted by the <param> parameter of GetIntegerIndexedv and
GetBooleanIndexedv:
|
static int |
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
Accepted by the <target> parameter of BeginQuery, EndQuery, and
GetQueryiv:
|
static int |
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
Accepted by the <pname> parameter of GetProgramiv:
|
static int |
GL_TRANSFORM_FEEDBACK_VARYINGS
Accepted by the <pname> parameter of GetProgramiv:
|
static int |
GL_UNSIGNED_INT_10F_11F_11F_REV
Accepted by the <type> parameter of DrawPixels, ReadPixels,
TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D,
TexSubImage2D, TexSubImage3D, GetHistogram, GetMinmax,
ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D,
GetConvolutionFilter, SeparableFilter2D, GetSeparableFilter,
ColorTable, ColorSubTable, and GetColorTable:
|
static int |
GL_UNSIGNED_INT_24_8
Accepted by the <type> parameter of DrawPixels, ReadPixels,
TexImage1D, TexImage2D, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, and GetTexImage.
|
static int |
GL_UNSIGNED_INT_5_9_9_9_REV
Accepted by the <type> parameter of DrawPixels, ReadPixels,
TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D,
TexSubImage2D, TexSubImage3D, GetHistogram, GetMinmax,
ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D,
GetConvolutionFilter, SeparableFilter2D, GetSeparableFilter,
ColorTable, ColorSubTable, and GetColorTable:
|
static int |
GL_UNSIGNED_INT_SAMPLER_1D
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_UNSIGNED_INT_SAMPLER_2D
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_UNSIGNED_INT_SAMPLER_2D_RECT
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_UNSIGNED_INT_SAMPLER_3D
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_UNSIGNED_INT_SAMPLER_BUFFER
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_UNSIGNED_INT_SAMPLER_CUBE
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_UNSIGNED_INT_VEC2
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_UNSIGNED_INT_VEC3
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_UNSIGNED_INT_VEC4
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_UNSIGNED_NORMALIZED
Returned by the <params> parameter of GetTexLevelParameter:
|
static int |
GL_VERTEX_ARRAY_BINDING
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:
|
static int |
GL_VERTEX_ATTRIB_ARRAY_INTEGER
Accepted by the <pname> parameters of GetVertexAttribdv,
GetVertexAttribfv, GetVertexAttribiv, GetVertexAttribIiv, and
GetVertexAttribIuiv:
|
Modifier and Type | Method and Description |
---|---|
static void |
glBeginConditionalRender(int id,
int mode) |
static void |
glBeginTransformFeedback(int primitiveMode) |
static void |
glBindBufferBase(int target,
int index,
int buffer) |
static void |
glBindBufferRange(int target,
int index,
int buffer,
long offset,
long size) |
static void |
glBindFragDataLocation(int program,
int colorNumber,
java.nio.ByteBuffer name) |
static void |
glBindFragDataLocation(int program,
int colorNumber,
java.lang.CharSequence name)
Overloads glBindFragDataLocation.
|
static void |
glBindFramebuffer(int target,
int framebuffer) |
static void |
glBindRenderbuffer(int target,
int renderbuffer) |
static void |
glBindVertexArray(int array) |
static void |
glBlitFramebuffer(int srcX0,
int srcY0,
int srcX1,
int srcY1,
int dstX0,
int dstY0,
int dstX1,
int dstY1,
int mask,
int filter)
Transfers a rectangle of pixel values from one
region of the read framebuffer to another in the draw framebuffer.
|
static int |
glCheckFramebufferStatus(int target) |
static void |
glClampColor(int target,
int clamp) |
static void |
glClearBuffer(int buffer,
int drawbuffer,
java.nio.FloatBuffer value) |
static void |
glClearBuffer(int buffer,
int drawbuffer,
java.nio.IntBuffer value) |
static void |
glClearBufferfi(int buffer,
int drawbuffer,
float depth,
int stencil) |
static void |
glClearBufferu(int buffer,
int drawbuffer,
java.nio.IntBuffer value) |
static void |
glColorMaski(int buf,
boolean r,
boolean g,
boolean b,
boolean a) |
static void |
glDeleteFramebuffers(int framebuffer)
Overloads glDeleteFramebuffers.
|
static void |
glDeleteFramebuffers(java.nio.IntBuffer framebuffers) |
static void |
glDeleteRenderbuffers(int renderbuffer)
Overloads glDeleteRenderbuffers.
|
static void |
glDeleteRenderbuffers(java.nio.IntBuffer renderbuffers) |
static void |
glDeleteVertexArrays(int array)
Overloads glDeleteVertexArrays.
|
static void |
glDeleteVertexArrays(java.nio.IntBuffer arrays) |
static void |
glDisablei(int target,
int index) |
static void |
glEnablei(int target,
int index) |
static void |
glEndConditionalRender() |
static void |
glEndTransformFeedback() |
static void |
glFlushMappedBufferRange(int target,
long offset,
long length) |
static void |
glFramebufferRenderbuffer(int target,
int attachment,
int renderbuffertarget,
int renderbuffer) |
static void |
glFramebufferTexture1D(int target,
int attachment,
int textarget,
int texture,
int level) |
static void |
glFramebufferTexture2D(int target,
int attachment,
int textarget,
int texture,
int level) |
static void |
glFramebufferTexture3D(int target,
int attachment,
int textarget,
int texture,
int level,
int zoffset) |
static void |
glFramebufferTextureLayer(int target,
int attachment,
int texture,
int level,
int layer) |
static void |
glGenerateMipmap(int target) |
static int |
glGenFramebuffers()
Overloads glGenFramebuffers.
|
static void |
glGenFramebuffers(java.nio.IntBuffer framebuffers) |
static int |
glGenRenderbuffers()
Overloads glGenRenderbuffers.
|
static void |
glGenRenderbuffers(java.nio.IntBuffer renderbuffers) |
static int |
glGenVertexArrays()
Overloads glGenVertexArrays.
|
static void |
glGenVertexArrays(java.nio.IntBuffer arrays) |
static boolean |
glGetBoolean(int value,
int index)
Overloads glGetBooleani_v.
|
static void |
glGetBoolean(int value,
int index,
java.nio.ByteBuffer data) |
static int |
glGetFragDataLocation(int program,
java.nio.ByteBuffer name) |
static int |
glGetFragDataLocation(int program,
java.lang.CharSequence name)
Overloads glGetFragDataLocation.
|
static int |
glGetFramebufferAttachmentParameter(int target,
int attachment,
int pname)
Deprecated.
Will be removed in 3.0. Use
glGetFramebufferAttachmentParameteri(int, int, int) instead. |
static void |
glGetFramebufferAttachmentParameter(int target,
int attachment,
int pname,
java.nio.IntBuffer params) |
static int |
glGetFramebufferAttachmentParameteri(int target,
int attachment,
int pname)
Overloads glGetFramebufferAttachmentParameteriv.
|
static int |
glGetInteger(int value,
int index)
Overloads glGetIntegeri_v.
|
static void |
glGetInteger(int value,
int index,
java.nio.IntBuffer data) |
static int |
glGetRenderbufferParameter(int target,
int pname)
Deprecated.
Will be removed in 3.0. Use
glGetRenderbufferParameteri(int, int) instead. |
static void |
glGetRenderbufferParameter(int target,
int pname,
java.nio.IntBuffer params) |
static int |
glGetRenderbufferParameteri(int target,
int pname)
Overloads glGetRenderbufferParameteriv.
|
static java.lang.String |
glGetStringi(int name,
int index) |
static void |
glGetTexParameterI(int target,
int pname,
java.nio.IntBuffer params) |
static int |
glGetTexParameterIi(int target,
int pname)
Overloads glGetTexParameterIiv.
|
static void |
glGetTexParameterIu(int target,
int pname,
java.nio.IntBuffer params) |
static int |
glGetTexParameterIui(int target,
int pname)
Overloads glGetTexParameterIuiv.
|
static void |
glGetTransformFeedbackVarying(int program,
int index,
java.nio.IntBuffer length,
java.nio.IntBuffer size,
java.nio.IntBuffer type,
java.nio.ByteBuffer name) |
static java.lang.String |
glGetTransformFeedbackVarying(int program,
int index,
int bufSize,
java.nio.IntBuffer size,
java.nio.IntBuffer type)
Overloads glGetTransformFeedbackVarying.
|
static void |
glGetUniformu(int program,
int location,
java.nio.IntBuffer params) |
static void |
glGetVertexAttribI(int index,
int pname,
java.nio.IntBuffer params) |
static void |
glGetVertexAttribIu(int index,
int pname,
java.nio.IntBuffer params) |
static boolean |
glIsEnabledi(int target,
int index) |
static boolean |
glIsFramebuffer(int framebuffer) |
static boolean |
glIsRenderbuffer(int renderbuffer) |
static boolean |
glIsVertexArray(int array) |
static java.nio.ByteBuffer |
glMapBufferRange(int target,
long offset,
long length,
int access,
java.nio.ByteBuffer old_buffer)
glMapBufferRange maps a GL buffer object range to a ByteBuffer.
|
static void |
glRenderbufferStorage(int target,
int internalformat,
int width,
int height) |
static void |
glRenderbufferStorageMultisample(int target,
int samples,
int internalformat,
int width,
int height)
Establishes the data storage, format, dimensions, and number of
samples of a renderbuffer object's image.
|
static void |
glTexParameterI(int target,
int pname,
java.nio.IntBuffer params) |
static void |
glTexParameterIi(int target,
int pname,
int param)
Overloads glTexParameterIiv.
|
static void |
glTexParameterIu(int target,
int pname,
java.nio.IntBuffer params) |
static void |
glTexParameterIui(int target,
int pname,
int param)
Overloads glTexParameterIuiv.
|
static void |
glTransformFeedbackVaryings(int program,
java.lang.CharSequence[] varyings,
int bufferMode)
Overloads glTransformFeedbackVaryings.
|
static void |
glTransformFeedbackVaryings(int program,
int count,
java.nio.ByteBuffer varyings,
int bufferMode) |
static void |
glUniform1u(int location,
java.nio.IntBuffer value) |
static void |
glUniform1ui(int location,
int v0) |
static void |
glUniform2u(int location,
java.nio.IntBuffer value) |
static void |
glUniform2ui(int location,
int v0,
int v1) |
static void |
glUniform3u(int location,
java.nio.IntBuffer value) |
static void |
glUniform3ui(int location,
int v0,
int v1,
int v2) |
static void |
glUniform4u(int location,
java.nio.IntBuffer value) |
static void |
glUniform4ui(int location,
int v0,
int v1,
int v2,
int v3) |
static void |
glVertexAttribI1(int index,
java.nio.IntBuffer v) |
static void |
glVertexAttribI1i(int index,
int x) |
static void |
glVertexAttribI1u(int index,
java.nio.IntBuffer v) |
static void |
glVertexAttribI1ui(int index,
int x) |
static void |
glVertexAttribI2(int index,
java.nio.IntBuffer v) |
static void |
glVertexAttribI2i(int index,
int x,
int y) |
static void |
glVertexAttribI2u(int index,
java.nio.IntBuffer v) |
static void |
glVertexAttribI2ui(int index,
int x,
int y) |
static void |
glVertexAttribI3(int index,
java.nio.IntBuffer v) |
static void |
glVertexAttribI3i(int index,
int x,
int y,
int z) |
static void |
glVertexAttribI3u(int index,
java.nio.IntBuffer v) |
static void |
glVertexAttribI3ui(int index,
int x,
int y,
int z) |
static void |
glVertexAttribI4(int index,
java.nio.ByteBuffer v) |
static void |
glVertexAttribI4(int index,
java.nio.IntBuffer v) |
static void |
glVertexAttribI4(int index,
java.nio.ShortBuffer v) |
static void |
glVertexAttribI4i(int index,
int x,
int y,
int z,
int w) |
static void |
glVertexAttribI4u(int index,
java.nio.ByteBuffer v) |
static void |
glVertexAttribI4u(int index,
java.nio.IntBuffer v) |
static void |
glVertexAttribI4u(int index,
java.nio.ShortBuffer v) |
static void |
glVertexAttribI4ui(int index,
int x,
int y,
int z,
int w) |
static void |
glVertexAttribIPointer(int index,
int size,
int type,
int stride,
java.nio.ByteBuffer buffer) |
static void |
glVertexAttribIPointer(int index,
int size,
int type,
int stride,
java.nio.IntBuffer buffer) |
static void |
glVertexAttribIPointer(int index,
int size,
int type,
int stride,
long buffer_buffer_offset) |
static void |
glVertexAttribIPointer(int index,
int size,
int type,
int stride,
java.nio.ShortBuffer buffer) |
public static final int GL_MAJOR_VERSION
public static final int GL_MINOR_VERSION
public static final int GL_NUM_EXTENSIONS
public static final int GL_CONTEXT_FLAGS
public static final int GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
public static final int GL_DEPTH_BUFFER
public static final int GL_STENCIL_BUFFER
public static final int GL_COMPRESSED_RED
public static final int GL_COMPRESSED_RG
public static final int GL_COMPARE_REF_TO_TEXTURE
public static final int GL_CLIP_DISTANCE0
public static final int GL_CLIP_DISTANCE1
public static final int GL_CLIP_DISTANCE2
public static final int GL_CLIP_DISTANCE3
public static final int GL_CLIP_DISTANCE4
public static final int GL_CLIP_DISTANCE5
public static final int GL_CLIP_DISTANCE6
public static final int GL_CLIP_DISTANCE7
public static final int GL_MAX_CLIP_DISTANCES
public static final int GL_MAX_VARYING_COMPONENTS
public static final int GL_BUFFER_ACCESS_FLAGS
public static final int GL_BUFFER_MAP_LENGTH
public static final int GL_BUFFER_MAP_OFFSET
public static final int GL_VERTEX_ATTRIB_ARRAY_INTEGER
public static final int GL_SAMPLER_BUFFER
public static final int GL_SAMPLER_CUBE_SHADOW
public static final int GL_UNSIGNED_INT_VEC2
public static final int GL_UNSIGNED_INT_VEC3
public static final int GL_UNSIGNED_INT_VEC4
public static final int GL_INT_SAMPLER_1D
public static final int GL_INT_SAMPLER_2D
public static final int GL_INT_SAMPLER_3D
public static final int GL_INT_SAMPLER_CUBE
public static final int GL_INT_SAMPLER_2D_RECT
public static final int GL_INT_SAMPLER_1D_ARRAY
public static final int GL_INT_SAMPLER_2D_ARRAY
public static final int GL_INT_SAMPLER_BUFFER
public static final int GL_UNSIGNED_INT_SAMPLER_1D
public static final int GL_UNSIGNED_INT_SAMPLER_2D
public static final int GL_UNSIGNED_INT_SAMPLER_3D
public static final int GL_UNSIGNED_INT_SAMPLER_CUBE
public static final int GL_UNSIGNED_INT_SAMPLER_2D_RECT
public static final int GL_UNSIGNED_INT_SAMPLER_1D_ARRAY
public static final int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY
public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER
public static final int GL_MIN_PROGRAM_TEXEL_OFFSET
public static final int GL_MAX_PROGRAM_TEXEL_OFFSET
public static final int GL_QUERY_WAIT
public static final int GL_QUERY_NO_WAIT
public static final int GL_QUERY_BY_REGION_WAIT
public static final int GL_QUERY_BY_REGION_NO_WAIT
public static final int GL_MAP_READ_BIT
public static final int GL_MAP_WRITE_BIT
public static final int GL_MAP_INVALIDATE_RANGE_BIT
public static final int GL_MAP_INVALIDATE_BUFFER_BIT
public static final int GL_MAP_FLUSH_EXPLICIT_BIT
public static final int GL_MAP_UNSYNCHRONIZED_BIT
public static final int GL_CLAMP_VERTEX_COLOR
public static final int GL_CLAMP_FRAGMENT_COLOR
public static final int GL_CLAMP_READ_COLOR
public static final int GL_FIXED_ONLY
public static final int GL_DEPTH_COMPONENT32F
public static final int GL_DEPTH32F_STENCIL8
public static final int GL_FLOAT_32_UNSIGNED_INT_24_8_REV
public static final int GL_TEXTURE_RED_TYPE
public static final int GL_TEXTURE_GREEN_TYPE
public static final int GL_TEXTURE_BLUE_TYPE
public static final int GL_TEXTURE_ALPHA_TYPE
public static final int GL_TEXTURE_LUMINANCE_TYPE
public static final int GL_TEXTURE_INTENSITY_TYPE
public static final int GL_TEXTURE_DEPTH_TYPE
public static final int GL_UNSIGNED_NORMALIZED
public static final int GL_RGBA32F
public static final int GL_RGB32F
public static final int GL_ALPHA32F
public static final int GL_RGBA16F
public static final int GL_RGB16F
public static final int GL_ALPHA16F
public static final int GL_R11F_G11F_B10F
public static final int GL_UNSIGNED_INT_10F_11F_11F_REV
public static final int GL_RGB9_E5
public static final int GL_UNSIGNED_INT_5_9_9_9_REV
public static final int GL_TEXTURE_SHARED_SIZE
public static final int GL_FRAMEBUFFER
public static final int GL_READ_FRAMEBUFFER
public static final int GL_DRAW_FRAMEBUFFER
public static final int GL_RENDERBUFFER
public static final int GL_STENCIL_INDEX1
public static final int GL_STENCIL_INDEX4
public static final int GL_STENCIL_INDEX8
public static final int GL_STENCIL_INDEX16
public static final int GL_RENDERBUFFER_WIDTH
public static final int GL_RENDERBUFFER_HEIGHT
public static final int GL_RENDERBUFFER_INTERNAL_FORMAT
public static final int GL_RENDERBUFFER_RED_SIZE
public static final int GL_RENDERBUFFER_GREEN_SIZE
public static final int GL_RENDERBUFFER_BLUE_SIZE
public static final int GL_RENDERBUFFER_ALPHA_SIZE
public static final int GL_RENDERBUFFER_DEPTH_SIZE
public static final int GL_RENDERBUFFER_STENCIL_SIZE
public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
public static final int GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
public static final int GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
public static final int GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
public static final int GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
public static final int GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
public static final int GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
public static final int GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
public static final int GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
public static final int GL_FRAMEBUFFER_DEFAULT
public static final int GL_INDEX
public static final int GL_COLOR_ATTACHMENT0
public static final int GL_COLOR_ATTACHMENT1
public static final int GL_COLOR_ATTACHMENT2
public static final int GL_COLOR_ATTACHMENT3
public static final int GL_COLOR_ATTACHMENT4
public static final int GL_COLOR_ATTACHMENT5
public static final int GL_COLOR_ATTACHMENT6
public static final int GL_COLOR_ATTACHMENT7
public static final int GL_COLOR_ATTACHMENT8
public static final int GL_COLOR_ATTACHMENT9
public static final int GL_COLOR_ATTACHMENT10
public static final int GL_COLOR_ATTACHMENT11
public static final int GL_COLOR_ATTACHMENT12
public static final int GL_COLOR_ATTACHMENT13
public static final int GL_COLOR_ATTACHMENT14
public static final int GL_COLOR_ATTACHMENT15
public static final int GL_DEPTH_ATTACHMENT
public static final int GL_STENCIL_ATTACHMENT
public static final int GL_DEPTH_STENCIL_ATTACHMENT
public static final int GL_FRAMEBUFFER_COMPLETE
public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
public static final int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
public static final int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
public static final int GL_FRAMEBUFFER_UNSUPPORTED
public static final int GL_FRAMEBUFFER_UNDEFINED
public static final int GL_FRAMEBUFFER_BINDING
public static final int GL_RENDERBUFFER_BINDING
public static final int GL_MAX_COLOR_ATTACHMENTS
public static final int GL_MAX_RENDERBUFFER_SIZE
public static final int GL_INVALID_FRAMEBUFFER_OPERATION
public static final int GL_HALF_FLOAT
public static final int GL_RENDERBUFFER_SAMPLES
public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
public static final int GL_MAX_SAMPLES
public static final int GL_DRAW_FRAMEBUFFER_BINDING
public static final int GL_READ_FRAMEBUFFER_BINDING
public static final int GL_RGBA_INTEGER_MODE
public static final int GL_RGBA32UI
public static final int GL_RGB32UI
public static final int GL_ALPHA32UI
public static final int GL_RGBA16UI
public static final int GL_RGB16UI
public static final int GL_ALPHA16UI
public static final int GL_RGBA8UI
public static final int GL_RGB8UI
public static final int GL_ALPHA8UI
public static final int GL_RGBA32I
public static final int GL_RGB32I
public static final int GL_ALPHA32I
public static final int GL_RGBA16I
public static final int GL_RGB16I
public static final int GL_ALPHA16I
public static final int GL_RGBA8I
public static final int GL_RGB8I
public static final int GL_ALPHA8I
public static final int GL_RED_INTEGER
public static final int GL_GREEN_INTEGER
public static final int GL_BLUE_INTEGER
public static final int GL_ALPHA_INTEGER
public static final int GL_RGB_INTEGER
public static final int GL_RGBA_INTEGER
public static final int GL_BGR_INTEGER
public static final int GL_BGRA_INTEGER
public static final int GL_TEXTURE_1D_ARRAY
public static final int GL_TEXTURE_2D_ARRAY
public static final int GL_PROXY_TEXTURE_2D_ARRAY
public static final int GL_PROXY_TEXTURE_1D_ARRAY
public static final int GL_TEXTURE_BINDING_1D_ARRAY
public static final int GL_TEXTURE_BINDING_2D_ARRAY
public static final int GL_MAX_ARRAY_TEXTURE_LAYERS
public static final int GL_COMPARE_REF_DEPTH_TO_TEXTURE
public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
public static final int GL_SAMPLER_1D_ARRAY
public static final int GL_SAMPLER_2D_ARRAY
public static final int GL_SAMPLER_1D_ARRAY_SHADOW
public static final int GL_SAMPLER_2D_ARRAY_SHADOW
public static final int GL_DEPTH_STENCIL
public static final int GL_UNSIGNED_INT_24_8
public static final int GL_DEPTH24_STENCIL8
public static final int GL_TEXTURE_STENCIL_SIZE
public static final int GL_COMPRESSED_RED_RGTC1
public static final int GL_COMPRESSED_SIGNED_RED_RGTC1
public static final int GL_COMPRESSED_RG_RGTC2
public static final int GL_COMPRESSED_SIGNED_RG_RGTC2
public static final int GL_R8
public static final int GL_R16
public static final int GL_RG8
public static final int GL_RG16
public static final int GL_R16F
public static final int GL_R32F
public static final int GL_RG16F
public static final int GL_RG32F
public static final int GL_R8I
public static final int GL_R8UI
public static final int GL_R16I
public static final int GL_R16UI
public static final int GL_R32I
public static final int GL_R32UI
public static final int GL_RG8I
public static final int GL_RG8UI
public static final int GL_RG16I
public static final int GL_RG16UI
public static final int GL_RG32I
public static final int GL_RG32UI
public static final int GL_RG
public static final int GL_RG_INTEGER
public static final int GL_TRANSFORM_FEEDBACK_BUFFER
public static final int GL_TRANSFORM_FEEDBACK_BUFFER_START
public static final int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE
public static final int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING
public static final int GL_INTERLEAVED_ATTRIBS
public static final int GL_SEPARATE_ATTRIBS
public static final int GL_PRIMITIVES_GENERATED
public static final int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
public static final int GL_RASTERIZER_DISCARD
public static final int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
public static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
public static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
public static final int GL_TRANSFORM_FEEDBACK_VARYINGS
public static final int GL_TRANSFORM_FEEDBACK_BUFFER_MODE
public static final int GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
public static final int GL_VERTEX_ARRAY_BINDING
public static final int GL_FRAMEBUFFER_SRGB
public static final int GL_FRAMEBUFFER_SRGB_CAPABLE
public static java.lang.String glGetStringi(int name, int index)
public static void glClearBuffer(int buffer, int drawbuffer, java.nio.FloatBuffer value)
public static void glClearBuffer(int buffer, int drawbuffer, java.nio.IntBuffer value)
public static void glClearBufferu(int buffer, int drawbuffer, java.nio.IntBuffer value)
public static void glClearBufferfi(int buffer, int drawbuffer, float depth, int stencil)
public static void glVertexAttribI1i(int index, int x)
public static void glVertexAttribI2i(int index, int x, int y)
public static void glVertexAttribI3i(int index, int x, int y, int z)
public static void glVertexAttribI4i(int index, int x, int y, int z, int w)
public static void glVertexAttribI1ui(int index, int x)
public static void glVertexAttribI2ui(int index, int x, int y)
public static void glVertexAttribI3ui(int index, int x, int y, int z)
public static void glVertexAttribI4ui(int index, int x, int y, int z, int w)
public static void glVertexAttribI1(int index, java.nio.IntBuffer v)
public static void glVertexAttribI2(int index, java.nio.IntBuffer v)
public static void glVertexAttribI3(int index, java.nio.IntBuffer v)
public static void glVertexAttribI4(int index, java.nio.IntBuffer v)
public static void glVertexAttribI1u(int index, java.nio.IntBuffer v)
public static void glVertexAttribI2u(int index, java.nio.IntBuffer v)
public static void glVertexAttribI3u(int index, java.nio.IntBuffer v)
public static void glVertexAttribI4u(int index, java.nio.IntBuffer v)
public static void glVertexAttribI4(int index, java.nio.ByteBuffer v)
public static void glVertexAttribI4(int index, java.nio.ShortBuffer v)
public static void glVertexAttribI4u(int index, java.nio.ByteBuffer v)
public static void glVertexAttribI4u(int index, java.nio.ShortBuffer v)
public static void glVertexAttribIPointer(int index, int size, int type, int stride, java.nio.ByteBuffer buffer)
public static void glVertexAttribIPointer(int index, int size, int type, int stride, java.nio.IntBuffer buffer)
public static void glVertexAttribIPointer(int index, int size, int type, int stride, java.nio.ShortBuffer buffer)
public static void glVertexAttribIPointer(int index, int size, int type, int stride, long buffer_buffer_offset)
public static void glGetVertexAttribI(int index, int pname, java.nio.IntBuffer params)
public static void glGetVertexAttribIu(int index, int pname, java.nio.IntBuffer params)
public static void glUniform1ui(int location, int v0)
public static void glUniform2ui(int location, int v0, int v1)
public static void glUniform3ui(int location, int v0, int v1, int v2)
public static void glUniform4ui(int location, int v0, int v1, int v2, int v3)
public static void glUniform1u(int location, java.nio.IntBuffer value)
public static void glUniform2u(int location, java.nio.IntBuffer value)
public static void glUniform3u(int location, java.nio.IntBuffer value)
public static void glUniform4u(int location, java.nio.IntBuffer value)
public static void glGetUniformu(int program, int location, java.nio.IntBuffer params)
public static void glBindFragDataLocation(int program, int colorNumber, java.nio.ByteBuffer name)
public static void glBindFragDataLocation(int program, int colorNumber, java.lang.CharSequence name)
public static int glGetFragDataLocation(int program, java.nio.ByteBuffer name)
public static int glGetFragDataLocation(int program, java.lang.CharSequence name)
public static void glBeginConditionalRender(int id, int mode)
public static void glEndConditionalRender()
public static java.nio.ByteBuffer glMapBufferRange(int target, long offset, long length, int access, java.nio.ByteBuffer old_buffer)
old_buffer
- A ByteBuffer. If this argument points to the same address and has the same capacity as the new mapping, it will be returned and no new buffer will be created.
public static void glFlushMappedBufferRange(int target, long offset, long length)
public static void glClampColor(int target, int clamp)
public static boolean glIsRenderbuffer(int renderbuffer)
public static void glBindRenderbuffer(int target, int renderbuffer)
public static void glDeleteRenderbuffers(java.nio.IntBuffer renderbuffers)
public static void glDeleteRenderbuffers(int renderbuffer)
public static void glGenRenderbuffers(java.nio.IntBuffer renderbuffers)
public static int glGenRenderbuffers()
public static void glRenderbufferStorage(int target, int internalformat, int width, int height)
public static void glGetRenderbufferParameter(int target, int pname, java.nio.IntBuffer params)
@Deprecated public static int glGetRenderbufferParameter(int target, int pname)
glGetRenderbufferParameteri(int, int)
instead.public static int glGetRenderbufferParameteri(int target, int pname)
public static boolean glIsFramebuffer(int framebuffer)
public static void glBindFramebuffer(int target, int framebuffer)
public static void glDeleteFramebuffers(java.nio.IntBuffer framebuffers)
public static void glDeleteFramebuffers(int framebuffer)
public static void glGenFramebuffers(java.nio.IntBuffer framebuffers)
public static int glGenFramebuffers()
public static int glCheckFramebufferStatus(int target)
public static void glFramebufferTexture1D(int target, int attachment, int textarget, int texture, int level)
public static void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level)
public static void glFramebufferTexture3D(int target, int attachment, int textarget, int texture, int level, int zoffset)
public static void glFramebufferRenderbuffer(int target, int attachment, int renderbuffertarget, int renderbuffer)
public static void glGetFramebufferAttachmentParameter(int target, int attachment, int pname, java.nio.IntBuffer params)
@Deprecated public static int glGetFramebufferAttachmentParameter(int target, int attachment, int pname)
glGetFramebufferAttachmentParameteri(int, int, int)
instead.public static int glGetFramebufferAttachmentParameteri(int target, int attachment, int pname)
public static void glGenerateMipmap(int target)
public static void glRenderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height)
public static void glBlitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
public static void glTexParameterI(int target, int pname, java.nio.IntBuffer params)
public static void glTexParameterIi(int target, int pname, int param)
public static void glTexParameterIu(int target, int pname, java.nio.IntBuffer params)
public static void glTexParameterIui(int target, int pname, int param)
public static void glGetTexParameterI(int target, int pname, java.nio.IntBuffer params)
public static int glGetTexParameterIi(int target, int pname)
public static void glGetTexParameterIu(int target, int pname, java.nio.IntBuffer params)
public static int glGetTexParameterIui(int target, int pname)
public static void glFramebufferTextureLayer(int target, int attachment, int texture, int level, int layer)
public static void glColorMaski(int buf, boolean r, boolean g, boolean b, boolean a)
public static void glGetBoolean(int value, int index, java.nio.ByteBuffer data)
public static boolean glGetBoolean(int value, int index)
public static void glGetInteger(int value, int index, java.nio.IntBuffer data)
public static int glGetInteger(int value, int index)
public static void glEnablei(int target, int index)
public static void glDisablei(int target, int index)
public static boolean glIsEnabledi(int target, int index)
public static void glBindBufferRange(int target, int index, int buffer, long offset, long size)
public static void glBindBufferBase(int target, int index, int buffer)
public static void glBeginTransformFeedback(int primitiveMode)
public static void glEndTransformFeedback()
public static void glTransformFeedbackVaryings(int program, int count, java.nio.ByteBuffer varyings, int bufferMode)
public static void glTransformFeedbackVaryings(int program, java.lang.CharSequence[] varyings, int bufferMode)
public static void glGetTransformFeedbackVarying(int program, int index, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name)
public static java.lang.String glGetTransformFeedbackVarying(int program, int index, int bufSize, java.nio.IntBuffer size, java.nio.IntBuffer type)
public static void glBindVertexArray(int array)
public static void glDeleteVertexArrays(java.nio.IntBuffer arrays)
public static void glDeleteVertexArrays(int array)
public static void glGenVertexArrays(java.nio.IntBuffer arrays)
public static int glGenVertexArrays()
public static boolean glIsVertexArray(int array)
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