Commit Graph

1519 Commits

Author SHA1 Message Date
Jeffrey Han
d9c251ef82 Added a module for unpacking OSZ archives.
- Included 'zip4j' library to extract the ZIP archives. (Homepage: http://www.lingala.net/zip4j/)
- OSZ files are unpacked from the root directory by default, and the path can be changed in the configuration file.

Other changes:
- Fixed a critical issue in splash screen where thread would running before other states loaded. (blame: dea7e94)

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-06 01:58:44 -04:00
Jeffrey Han
dea7e942a3 Created a splash screen state for loading resources.
- Game now boots to splash screen, which displays parser progress.
- Added option "LoadVerbose" to disable rendering the progress text.
- Main Menu backgrounds now fade in regardless of DynamicBackground setting (as a transition from the splash screen).

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-05 21:00:52 -04:00
Jeffrey Han
0dbfd18c5f Added a few missing keyboard shortcuts.
- Main Menu: "P" (play), "Q" (quit)
- Game: Ctrl + "R" (restart)

Other changes:
- Song Menu search textfield no longer retains focus in different states.
2014-07-05 14:29:48 -04:00
Jeffrey Han
83f13a8879 Added options for global fixed difficulty settings (CS, HP, AR, OD).
- Added a new tab in Game Options screen containing the values.

Other changes:
- Corrected "Hard Rock" difficulty modifiers.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-05 01:24:01 -04:00
Jeffrey Han
06f8dae037 Reduced unnecessary reloading of default images. (follow-up 16afcaf)
- GameImage now stores both a default image and skin image, returning the skin image whenever available.
- Default images are loaded once on startup, instead of before every game.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-04 19:59:57 -04:00
Jeffrey Han
16afcaf3e6 Added initial support for loading beatmap skins.
- Added a GameImage enum for more organized loading of image resources.
- Game image loading now takes place directly before each beatmap is loaded.
- Added option 'IGNORE_BEATMAP_SKINS' to disable this feature.

Other changes:
- Slight correction in readme file: apparently the JAR will not run in the osu! program folder.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-04 16:41:52 -04:00
Jeffrey Han
c72b9b955a Quick fix for parsing invalid *.osu files.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-03 18:50:44 -04:00
Jeffrey Han
0b471fa1cc Animated the score display.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-03 02:03:56 -04:00
Jeffrey Han
f195ffb861 Added support for default playfield image and an override option.
- Credits: https://osu.ppy.sh/forum/t/198483 (image by Xiaounlimited)

Other changes:
- Added "Unranked" text image, currently displayed for "Auto" mod plays only (image by XinCrin).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-03 01:05:23 -04:00
Jeffrey Han
03be29307f Misc. bug fixes and improvements.
- Fixed Game not loading OsuFile for maps in a song group. (blame: 5612336)
- Implemented rotations for reverse arrows, and added a new one by Alic1a.
- "Auto" mod: pausing no longer requires click to unpause, and mod images are permanently drawn.
- Program now loads from Main Menu instead of Options (unnecessary complications for the sake of a transition).

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-02 23:38:30 -04:00
Jeffrey Han
2c2f28b441 Game options overhaul & new options.
- Separated options into "Display", "Music", and "Gameplay" tabs.
- New options: VolumeHitSound, DimLevel, PerfectHit
- Added options that were previously missing from Game Options screen.
- Added sounds to Game Options screen.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-02 18:24:19 -04:00
Jeffrey Han
812b83af45 Added extra checks in the parser for invalid line.
Credits to xasuma for the report.
2014-07-02 10:14:15 -04:00
Jeffrey Han
56123363b3 Implemented dynamic main menu backgrounds.
- This can be switched off in the configuration file.
- Credits: https://osu.ppy.sh/forum/t/98954

Other changes:
- Removed OsuFile setters/getters from Game state, replaced with a 'getOsuFile()' method in MusicController (a more logical location).

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-02 03:02:11 -04:00
Jeffrey Han
bcd0c23961 Added initial support for loading user skins.
- "Skins" directory is created in the root folder, and reads files directly from there (for now).  NOT ALL FILES ARE SUPPORTED.
- To change the path (e.g. to an installed skin), edit the path in the configuration file.

Other changes:
- Renamed some files: directories now begin with a capital letter (to match osu! naming), and '.osu_tmp' renamed to '.opsu_tmp'.
- Disabled mouse grabbing, as this does not seem to work properly for touchscreen devices. (partial revert of ab487c5)

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-02 01:53:42 -04:00
Jeffrey Han
ab487c5e80 Replaced native cursors with skinnable ones.
- Added support for both the new (2013+) and old cursor styles.  These can be toggled on/off in the configuration file.
- Added cursor images by XinCrin (old style) and teinecthel (new style).

Other changes:
- Refactoring: Created a "Utils" module, containing methods and constants that didn't belong in the "Options" state and some duplicated drawing methods.
- Mouse is now grabbed during gameplay.
- Removed 'optionsChanged' switch, simplifying adding new options.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-01 19:32:03 -04:00
Jeffrey Han
0604a25822 Added initial sound effect support.
- Added SoundController module, which uses Java Sound since OpenAL has a slight delay on playing sounds.
- Uploaded all effect WAVs. (credits: WWWskin, AL's IA, Fantasy's Skin, Minimalist Miku)
- Added a missing entry in credits.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-01 01:14:03 -04:00
Jeffrey Han
60eaa42997 Only allow a single program instance to be run.
Creates a ServerSocket instance on a port (default: 49250).
Credits to marcostudios for the suggestion.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-06-30 12:37:37 -04:00
Jeffrey Han
6bdb026447 Added support for floating-point difficulty values (v13).
Thanks to Marcin for the info and FieryLight for the report.
2014-06-30 04:03:39 -04:00
Jeffrey Han
9da166f60f Initial commit. 2014-06-29 22:17:04 -04:00