opsu-dance/src/itdelatrisu/opsu/states/MainMenu.java

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/*
* opsu! - an open-source osu! client
* Copyright (C) 2014, 2015 Jeffrey Han
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*
* opsu! is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* opsu! is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
*/
package itdelatrisu.opsu.states;
import itdelatrisu.opsu.ErrorHandler;
import itdelatrisu.opsu.GameImage;
import itdelatrisu.opsu.MenuButton;
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import itdelatrisu.opsu.MenuButton.Expand;
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import itdelatrisu.opsu.Opsu;
import itdelatrisu.opsu.Options;
import itdelatrisu.opsu.OsuFile;
import itdelatrisu.opsu.OsuGroupList;
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import itdelatrisu.opsu.OsuGroupNode;
import itdelatrisu.opsu.UI;
import itdelatrisu.opsu.Utils;
import itdelatrisu.opsu.audio.MusicController;
import itdelatrisu.opsu.audio.SoundController;
import itdelatrisu.opsu.audio.SoundEffect;
import itdelatrisu.opsu.downloads.Updater;
import itdelatrisu.opsu.states.ButtonMenu.MenuState;
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import java.awt.Desktop;
import java.io.IOException;
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import java.text.SimpleDateFormat;
import java.util.Date;
import java.util.Stack;
import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Image;
import org.newdawn.slick.Input;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame;
import org.newdawn.slick.state.transition.FadeInTransition;
import org.newdawn.slick.state.transition.FadeOutTransition;
/**
* "Main Menu" state.
* <ul>
* <li>[Play] - move to song selection menu
* <li>[Exit] - move to confirm exit menu
* </ul>
*/
public class MainMenu extends BasicGameState {
/** Idle time, in milliseconds, before returning the logo to its original position. */
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private static final short MOVE_DELAY = 5000;
/** Max alpha level of the menu background. */
private static final float BG_MAX_ALPHA = 0.9f;
/** Logo button that reveals other buttons on click. */
private MenuButton logo;
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/** Whether or not the logo has been clicked. */
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private boolean logoClicked = false;
/** Delay timer, in milliseconds, before starting to move the logo back to the center. */
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private int logoTimer = 0;
/** Main "Play" and "Exit" buttons. */
private MenuButton playButton, exitButton;
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/** Music control buttons. */
private MenuButton musicPlay, musicPause, musicNext, musicPrevious;
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/** Button linking to Downloads menu. */
private MenuButton downloadsButton;
/** Button linking to repository. */
private MenuButton repoButton;
/** Button for installing updates. */
private MenuButton updateButton;
/** Application start time, for drawing the total running time. */
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private long osuStartTime;
/** Indexes of previous songs. */
private Stack<Integer> previous;
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/** Background alpha level (for fade-in effect). */
private float bgAlpha = 0f;
/** Whether or not a notification was already sent upon entering. */
private boolean enterNotification = false;
/** Music position bar coordinates and dimensions. */
private float musicBarX, musicBarY, musicBarWidth, musicBarHeight;
/** Music position bar background colors. */
private static final Color
BG_NORMAL = new Color(0, 0, 0, 0.25f),
BG_HOVER = new Color(0, 0, 0, 0.5f);
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// game-related variables
private GameContainer container;
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private StateBasedGame game;
private Input input;
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private int state;
public MainMenu(int state) {
this.state = state;
}
@Override
public void init(GameContainer container, StateBasedGame game)
throws SlickException {
this.container = container;
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this.game = game;
this.input = container.getInput();
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osuStartTime = System.currentTimeMillis();
previous = new Stack<Integer>();
int width = container.getWidth();
int height = container.getHeight();
// initialize menu buttons
Image logoImg = GameImage.MENU_LOGO.getImage();
Image playImg = GameImage.MENU_PLAY.getImage();
Image exitImg = GameImage.MENU_EXIT.getImage();
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float exitOffset = (playImg.getWidth() - exitImg.getWidth()) / 3f;
logo = new MenuButton(logoImg, width / 2f, height / 2f);
playButton = new MenuButton(playImg,
width * 0.75f, (height / 2) - (logoImg.getHeight() / 5f)
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);
exitButton = new MenuButton(exitImg,
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width * 0.75f - exitOffset, (height / 2) + (exitImg.getHeight() / 2f)
);
logo.setHoverExpand(1.05f);
playButton.setHoverExpand(1.05f);
exitButton.setHoverExpand(1.05f);
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// initialize music buttons
int musicWidth = GameImage.MUSIC_PLAY.getImage().getWidth();
int musicHeight = GameImage.MUSIC_PLAY.getImage().getHeight();
musicPlay = new MenuButton(GameImage.MUSIC_PLAY.getImage(), width - (2 * musicWidth), musicHeight / 1.5f);
musicPause = new MenuButton(GameImage.MUSIC_PAUSE.getImage(), width - (2 * musicWidth), musicHeight / 1.5f);
musicNext = new MenuButton(GameImage.MUSIC_NEXT.getImage(), width - musicWidth, musicHeight / 1.5f);
musicPrevious = new MenuButton(GameImage.MUSIC_PREVIOUS.getImage(), width - (3 * musicWidth), musicHeight / 1.5f);
musicPlay.setHoverExpand(1.5f);
musicPause.setHoverExpand(1.5f);
musicNext.setHoverExpand(1.5f);
musicPrevious.setHoverExpand(1.5f);
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// initialize music position bar location
musicBarX = width - musicWidth * 3.5f;
musicBarY = musicHeight * 1.25f;
musicBarWidth = musicWidth * 3f;
musicBarHeight = musicHeight * 0.11f;
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// initialize downloads button
Image dlImg = GameImage.DOWNLOADS.getImage();
downloadsButton = new MenuButton(dlImg, width - dlImg.getWidth() / 2f, height / 2f);
downloadsButton.setHoverExpand(1.03f, Expand.LEFT);
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// initialize repository button
float startX = width * 0.997f, startY = height * 0.997f;
if (Desktop.isDesktopSupported()) { // only if a webpage can be opened
Image repoImg = GameImage.REPOSITORY.getImage();
repoButton = new MenuButton(repoImg,
startX - repoImg.getWidth(), startY - repoImg.getHeight()
);
repoButton.setHoverExpand();
startX -= repoImg.getWidth() * 1.75f;
} else
startX -= width * 0.005f;
// initialize update button
Image bangImg = GameImage.BANG.getImage();
updateButton = new MenuButton(bangImg, startX - bangImg.getWidth(), startY - bangImg.getHeight());
updateButton.setHoverExpand(1.15f);
reset();
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}
@Override
public void render(GameContainer container, StateBasedGame game, Graphics g)
throws SlickException {
int width = container.getWidth();
int height = container.getHeight();
// draw background
OsuFile osu = MusicController.getOsuFile();
if (Options.isDynamicBackgroundEnabled() &&
osu != null && osu.drawBG(width, height, bgAlpha, true))
;
else {
Image bg = GameImage.MENU_BG.getImage();
bg.setAlpha(bgAlpha);
bg.draw();
}
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// top/bottom horizontal bars
float oldAlpha = Utils.COLOR_BLACK_ALPHA.a;
Utils.COLOR_BLACK_ALPHA.a = 0.2f;
g.setColor(Utils.COLOR_BLACK_ALPHA);
g.fillRect(0, 0, width, height / 9f);
g.fillRect(0, height * 8 / 9f, width, height / 9f);
Utils.COLOR_BLACK_ALPHA.a = oldAlpha;
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// draw downloads button
downloadsButton.draw();
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// draw buttons
if (logoTimer > 0) {
playButton.draw();
exitButton.draw();
}
logo.draw();
// draw music buttons
if (MusicController.isPlaying())
musicPause.draw();
else
musicPlay.draw();
musicNext.draw();
musicPrevious.draw();
// draw music position bar
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
g.setColor((musicPositionBarContains(mouseX, mouseY)) ? BG_HOVER : BG_NORMAL);
g.fillRoundRect(musicBarX, musicBarY, musicBarWidth, musicBarHeight, 4);
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g.setColor(Color.white);
if (!MusicController.isTrackLoading() && osu != null) {
float musicBarPosition = Math.min((float) MusicController.getPosition() / MusicController.getDuration(), 1f);
g.fillRoundRect(musicBarX, musicBarY, musicBarWidth * musicBarPosition, musicBarHeight, 4);
}
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// draw repository button
if (repoButton != null)
repoButton.draw();
// draw update button
if (Updater.get().showButton()) {
Color updateColor = null;
switch (Updater.get().getStatus()) {
case UPDATE_AVAILABLE:
updateColor = Color.red;
break;
case UPDATE_DOWNLOADED:
updateColor = Color.green;
break;
case UPDATE_DOWNLOADING:
updateColor = Color.yellow;
break;
default:
updateColor = Color.white;
break;
}
updateButton.draw(updateColor);
}
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// draw text
float marginX = width * 0.015f, marginY = height * 0.015f;
g.setFont(Utils.FONT_MEDIUM);
int lineHeight = Utils.FONT_MEDIUM.getLineHeight() * 9 / 10;
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g.drawString(String.format("Loaded %d songs and %d beatmaps.",
OsuGroupList.get().getMapSetCount(), OsuGroupList.get().getMapCount()), marginX, marginY);
if (MusicController.isTrackLoading())
g.drawString("Track loading...", marginX, marginY + lineHeight);
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else if (MusicController.trackExists()) {
if (Options.useUnicodeMetadata()) // load glyphs
Utils.loadGlyphs(Utils.FONT_MEDIUM, osu.titleUnicode, osu.artistUnicode);
g.drawString((MusicController.isPlaying()) ? "Now Playing:" : "Paused:", marginX, marginY + lineHeight);
g.drawString(String.format("%s: %s", osu.getArtist(), osu.getTitle()), marginX + 25, marginY + (lineHeight * 2));
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}
g.drawString(String.format("opsu! has been running for %s.",
Utils.getTimeString((int) (System.currentTimeMillis() - osuStartTime) / 1000)),
marginX, height - marginY - (lineHeight * 2));
g.drawString(String.format("It is currently %s.",
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new SimpleDateFormat("h:mm a").format(new Date())),
marginX, height - marginY - lineHeight);
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UI.draw(g);
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}
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@Override
public void update(GameContainer container, StateBasedGame game, int delta)
throws SlickException {
UI.update(delta);
if (MusicController.trackEnded())
nextTrack(); // end of track: go to next track
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
logo.hoverUpdate(delta, mouseX, mouseY, 0.25f);
playButton.hoverUpdate(delta, mouseX, mouseY, 0.25f);
exitButton.hoverUpdate(delta, mouseX, mouseY, 0.25f);
if (repoButton != null)
repoButton.hoverUpdate(delta, mouseX, mouseY);
updateButton.hoverUpdate(delta, mouseX, mouseY);
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downloadsButton.hoverUpdate(delta, mouseX, mouseY);
// ensure only one button is in hover state at once
boolean noHoverUpdate = musicPositionBarContains(mouseX, mouseY);
boolean contains = musicPlay.contains(mouseX, mouseY);
musicPlay.hoverUpdate(delta, !noHoverUpdate && contains);
musicPause.hoverUpdate(delta, !noHoverUpdate && contains);
noHoverUpdate |= contains;
musicNext.hoverUpdate(delta, !noHoverUpdate && musicNext.contains(mouseX, mouseY));
musicPrevious.hoverUpdate(delta, !noHoverUpdate && musicPrevious.contains(mouseX, mouseY));
// window focus change: increase/decrease theme song volume
if (MusicController.isThemePlaying() &&
MusicController.isTrackDimmed() == container.hasFocus())
MusicController.toggleTrackDimmed(0.33f);
// fade in background
if (bgAlpha < BG_MAX_ALPHA) {
bgAlpha += delta / 1000f;
if (bgAlpha > BG_MAX_ALPHA)
bgAlpha = BG_MAX_ALPHA;
}
// buttons
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if (logoClicked) {
if (logoTimer == 0) { // shifting to left
if (logo.getX() > container.getWidth() / 3.3f)
logo.setX(logo.getX() - delta);
else
logoTimer = 1;
} else if (logoTimer >= MOVE_DELAY) // timer over: shift back to center
logoClicked = false;
else { // increment timer
logoTimer += delta;
if (logoTimer <= 500) {
// fade in buttons
playButton.getImage().setAlpha(logoTimer / 400f);
exitButton.getImage().setAlpha(logoTimer / 400f);
}
}
} else {
// fade out buttons
if (logoTimer > 0) {
float alpha = playButton.getImage().getAlpha();
if (alpha > 0f) {
playButton.getImage().setAlpha(alpha - (delta / 200f));
exitButton.getImage().setAlpha(alpha - (delta / 200f));
} else
logoTimer = 0;
}
// move back to original location
if (logo.getX() < container.getWidth() / 2) {
logo.setX(logo.getX() + (delta / 3f));
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if (logo.getX() > container.getWidth() / 2)
logo.setX(container.getWidth() / 2);
}
}
// tooltips
if (musicPositionBarContains(mouseX, mouseY))
UI.updateTooltip(delta, "Click to seek to a specific point in the song.", false);
else if (musicPlay.contains(mouseX, mouseY))
UI.updateTooltip(delta, (MusicController.isPlaying()) ? "Pause" : "Play", false);
else if (musicNext.contains(mouseX, mouseY))
UI.updateTooltip(delta, "Next track", false);
else if (musicPrevious.contains(mouseX, mouseY))
UI.updateTooltip(delta, "Previous track", false);
else if (Updater.get().showButton() && updateButton.contains(mouseX, mouseY))
UI.updateTooltip(delta, Updater.get().getStatus().getDescription(), true);
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}
@Override
public int getID() { return state; }
@Override
public void enter(GameContainer container, StateBasedGame game)
throws SlickException {
UI.enter();
if (!enterNotification) {
if (Updater.get().getStatus() == Updater.Status.UPDATE_AVAILABLE) {
UI.sendBarNotification("An opsu! update is available.");
enterNotification = true;
} else if (Updater.get().justUpdated()) {
UI.sendBarNotification("opsu! is now up to date!");
enterNotification = true;
}
}
// reset button hover states if mouse is not currently hovering over the button
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
if (!logo.contains(mouseX, mouseY, 0.25f))
logo.resetHover();
if (!playButton.contains(mouseX, mouseY, 0.25f))
playButton.resetHover();
if (!exitButton.contains(mouseX, mouseY, 0.25f))
exitButton.resetHover();
if (!musicPlay.contains(mouseX, mouseY))
musicPlay.resetHover();
if (!musicPause.contains(mouseX, mouseY))
musicPause.resetHover();
if (!musicNext.contains(mouseX, mouseY))
musicNext.resetHover();
if (!musicPrevious.contains(mouseX, mouseY))
musicPrevious.resetHover();
if (repoButton != null && !repoButton.contains(mouseX, mouseY))
repoButton.resetHover();
if (!updateButton.contains(mouseX, mouseY))
updateButton.resetHover();
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if (!downloadsButton.contains(mouseX, mouseY))
downloadsButton.resetHover();
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}
@Override
public void mousePressed(int button, int x, int y) {
// check mouse button
if (button == Input.MOUSE_MIDDLE_BUTTON)
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return;
// music position bar
if (MusicController.isPlaying()) {
if (musicPositionBarContains(x, y)) {
float pos = (x - musicBarX) / musicBarWidth;
MusicController.setPosition((int) (pos * MusicController.getDuration()));
return;
}
}
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// music button actions
if (musicPlay.contains(x, y)) {
if (MusicController.isPlaying()) {
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MusicController.pause();
UI.sendBarNotification("Pause");
} else if (!MusicController.isTrackLoading()) {
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MusicController.resume();
UI.sendBarNotification("Play");
}
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} else if (musicNext.contains(x, y)) {
nextTrack();
UI.sendBarNotification(">> Next");
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} else if (musicPrevious.contains(x, y)) {
if (!previous.isEmpty()) {
SongMenu menu = (SongMenu) game.getState(Opsu.STATE_SONGMENU);
menu.setFocus(OsuGroupList.get().getBaseNode(previous.pop()), -1, true, false);
if (Options.isDynamicBackgroundEnabled())
bgAlpha = 0f;
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} else
MusicController.setPosition(0);
UI.sendBarNotification("<< Previous");
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}
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// downloads button actions
else if (downloadsButton.contains(x, y)) {
SoundController.playSound(SoundEffect.MENUHIT);
game.enterState(Opsu.STATE_DOWNLOADSMENU, new FadeOutTransition(Color.black), new FadeInTransition(Color.black));
}
// repository button actions
else if (repoButton != null && repoButton.contains(x, y)) {
try {
Desktop.getDesktop().browse(Options.REPOSITORY_URI);
} catch (IOException e) {
ErrorHandler.error("Could not browse to repository URI.", e, false);
}
}
// update button actions
else if (Updater.get().showButton() && updateButton.contains(x, y)) {
switch (Updater.get().getStatus()) {
case UPDATE_AVAILABLE:
SoundController.playSound(SoundEffect.MENUHIT);
Updater.get().startDownload();
break;
case UPDATE_DOWNLOADED:
SoundController.playSound(SoundEffect.MENUHIT);
Updater.get().prepareUpdate();
container.setForceExit(false);
container.exit();
break;
default:
break;
}
}
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// start moving logo (if clicked)
else if (!logoClicked) {
if (logo.contains(x, y, 0.25f)) {
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logoClicked = true;
logoTimer = 0;
playButton.getImage().setAlpha(0f);
exitButton.getImage().setAlpha(0f);
SoundController.playSound(SoundEffect.MENUHIT);
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}
}
// other button actions (if visible)
else if (logoClicked) {
if (logo.contains(x, y, 0.25f) || playButton.contains(x, y, 0.25f)) {
SoundController.playSound(SoundEffect.MENUHIT);
enterSongMenu();
} else if (exitButton.contains(x, y, 0.25f))
container.exit();
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}
}
@Override
public void mouseWheelMoved(int newValue) {
UI.changeVolume((newValue < 0) ? -1 : 1);
}
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@Override
public void keyPressed(int key, char c) {
switch (key) {
case Input.KEY_ESCAPE:
case Input.KEY_Q:
((ButtonMenu) game.getState(Opsu.STATE_BUTTONMENU)).setMenuState(MenuState.EXIT);
game.enterState(Opsu.STATE_BUTTONMENU);
break;
case Input.KEY_P:
SoundController.playSound(SoundEffect.MENUHIT);
if (!logoClicked) {
logoClicked = true;
logoTimer = 0;
playButton.getImage().setAlpha(0f);
exitButton.getImage().setAlpha(0f);
} else
enterSongMenu();
break;
case Input.KEY_D:
SoundController.playSound(SoundEffect.MENUHIT);
game.enterState(Opsu.STATE_DOWNLOADSMENU, new FadeOutTransition(Color.black), new FadeInTransition(Color.black));
break;
case Input.KEY_R:
nextTrack();
break;
case Input.KEY_UP:
UI.changeVolume(1);
break;
case Input.KEY_DOWN:
UI.changeVolume(-1);
break;
case Input.KEY_F7:
Options.setNextFPS(container);
break;
case Input.KEY_F10:
Options.toggleMouseDisabled();
break;
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case Input.KEY_F12:
Utils.takeScreenShot();
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break;
}
}
/**
* Returns true if the coordinates are within the music position bar bounds.
* @param cx the x coordinate
* @param cy the y coordinate
*/
private boolean musicPositionBarContains(float cx, float cy) {
return ((cx > musicBarX && cx < musicBarX + musicBarWidth) &&
(cy > musicBarY && cy < musicBarY + musicBarHeight));
}
/**
* Resets the button states.
*/
public void reset() {
// reset logo
logo.setX(container.getWidth() / 2);
logoClicked = false;
logoTimer = 0;
logo.resetHover();
playButton.resetHover();
exitButton.resetHover();
musicPlay.resetHover();
musicPause.resetHover();
musicNext.resetHover();
musicPrevious.resetHover();
if (repoButton != null)
repoButton.resetHover();
updateButton.resetHover();
downloadsButton.resetHover();
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}
/**
* Plays the next track, and adds the previous one to the stack.
*/
private void nextTrack() {
boolean isTheme = MusicController.isThemePlaying();
SongMenu menu = (SongMenu) game.getState(Opsu.STATE_SONGMENU);
OsuGroupNode node = menu.setFocus(OsuGroupList.get().getRandomNode(), -1, true, false);
boolean sameAudio = false;
if (node != null) {
sameAudio = MusicController.getOsuFile().audioFilename.equals(node.osuFiles.get(0).audioFilename);
if (!isTheme && !sameAudio)
previous.add(node.index);
}
if (Options.isDynamicBackgroundEnabled() && !sameAudio && !MusicController.isThemePlaying())
bgAlpha = 0f;
}
/**
* Enters the song menu, or the downloads menu if no beatmaps are loaded.
*/
private void enterSongMenu() {
int state = Opsu.STATE_SONGMENU;
if (OsuGroupList.get().getMapSetCount() == 0) {
((DownloadsMenu) game.getState(Opsu.STATE_DOWNLOADSMENU)).notifyOnLoad("Download some beatmaps to get started!");
state = Opsu.STATE_DOWNLOADSMENU;
}
game.enterState(state, new FadeOutTransition(Color.black), new FadeInTransition(Color.black));
}
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}