This eliminates the game-wide lag (100-200ms on my computer) when switching song nodes. Attempted to mask the loading time with a fade-in effect.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
The previous formulas were extremely close, so you shouldn't notice any gameplay differences at all.
Circle diameter:
- Previously: 104 - (CS * 8)
- Now: 108.848 - (CS * 8.9646)
Timing offsets: added 1.5ms to 300, 100, and 50 hit result offsets.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This introduces more accurate timing formulas associated with the "Hidden" mod (previously, in #115, these values were hardcoded). The values seem somewhat close to the values in osu!, but were not extensively tested.
Also set an upper bound on the fade in time for hit objects proportional to the approach time, or else the timing values in the "Hidden" mod would be too inconsistent.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
Renamed some methods and modified comments to avoid this confusion, as game skins were implemented much later than beatmap skins.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Show retry button only when appropriate (e.g. not when viewing replays or when playing with "Auto" enabled).
- Watching a (fake) "replay" with "Auto" enabled will actually just call the "retry" code now.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Moved Utils.loadGlyphs() into this class, and rewrote it to take a single generic string (instead of beatmap title/artist strings, specifically).
- Also moved font initialization into this class.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
These are Robert Penner's easing functions (http://robertpenner.com/easing/), refactored by CharlotteGore to only take a t parameter (https://github.com/CharlotteGore/functional-easing). Licensed under BSD (the former) and MIT (the latter).
Related changes:
- Added "AnimatedValue" utility class for updating values used in animations.
- MenuButton now uses AnimatedValue to handle its animations (still linear by default).
- Added in-out-back easings on logo, mods, and various other elements; added out-bounce easings on button menu.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Added on/off option for replay seeking in the "custom" menu.
- Mute sounds while seeking.
- Draw a bar on the left of the screen during replays for seeking (instead of just clicking near the top of the screen).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Many code style changes.
- Don't increment combo if missing the last slider circle.
- Added player name in ranking screen.
- Don't show null/default player names.
- Only import replays with .osr extension.
- Display loading status for importing replays.
- Moved MD5InputStreamWrapper to package "opsu.io".
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>