opsu! will now check for updates upon launching, and will prompt the user to download and run a newer version, if available.
- The remote version file is just the filled "version" file, currently located in the gh-pages branch.
- The new version is downloaded to the working directory, and launched with ProcessBuilder.
Related changes:
- Added "file" property (containing the download URL) to "version" file.
- Added maven-artifact dependency for version comparisons.
- Added methods in Downloads class to retrieve the constructor parameters.
- Moved method for showing exit confirmation dialogs into UI.
- Moved method for reading from URLs into Utils.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Main menu:
-- 'd': opens downloads menu
-- 'r': plays random track
- Song menu:
-- SHIFT+DEL: opens beatmap deletion menu
Other changes:
- In the main menu, tracks now play from the beginning instead of the preview time.
- Fixed "next page" icon sometimes showing in the downloads menu when a next page didn't exist.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
Also added a few checks for related "autopilot" mod (probably incomplete).
Fixed the wrong default background being shown in the ranking screen.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
Notifications are now sent when a download is complete and when new songs are imported in the downloads menu.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- F7: cycles through FPS settings.
- F10: toggles mouse enable/disable state during gameplay.
Also added bar notifications for saving/loading checkpoints.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
Added draw(), update(), and enter() methods in UI to do all the necessary calls (instead of letting the states handle them).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- New database ".opsu.db" stores a cached copy of all parsed beatmaps. All data will be read from this database unless the last modified time of a beatmap file does not match the one in the table.
- OsuParser inserts all new entries to the database in batch after parsing.
- Added *toString()/*fromString() methods for 'breaks', 'timingPoints', and 'combo' fields in OsuFile for use with the database.
- For any database format changes, update the DATABASE_VERSION field in OsuDB.
- Reloading beatmaps (F5) will now clear the beatmap cache.
Related changes:
- Added small DBController class for convenience.
- Changed 'bg' field of OsuFile to only contain the image file name, instead of the full path.
- Deleted printDatabase() method from ScoreDB.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Clicking the mouse wheel now pauses the game (with these options disabled).
- Created an "Input" category in the options menu.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Moved all MultiClip-handling methods into the MultiClip class.
- Destroy extra clips when starting and finishing new beatmaps.
- Reduced maximum number of extra clips to 20.
- Attempted fixes at multithreading issues.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
Sliders no longer need to be held to the end, but near it (within a 300-hit offset) for perfect hit.
Also made a slight improvement to SongMenu.setFocus().
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Always show the bar until no ticks are left.
- Fade out the bar.
- Moved from "Custom" options into "Gameplay".
- Separated drawing from update logic.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
Partial revert of changes made in that commit; also made song menu header/footer partially transparent again. Thanks to @fluddokt.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This is currently being used for the logo/play/exit buttons in the main menu.
Also fixed bug where mod multipliers weren't being read.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Added a simple color change when hovering over an option in the options menu.
- Draw part of the song button before the start node, if any, for a more complete-looking scroll animation.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- The MenuButton class now fully supports hover effects (scale, fade, rotate) for Animations.
- Used a fixed location for the selection buttons in the song menu (previously based on the "back" button width, which varies widely in different skins).
- Added hover effects for "retry" and "exit" buttons in the ranking screen.
- Changed animation speed of back/skip buttons.
- Fixed a bug where main menu showed the incorrect number of songs loaded during searches.
- Removed unneeded draw() methods in Utils for color filters (since 69f5aa5).
- Moved Utils.drawCentered(Image, ...) into the Image class.
- Added overwritten Image class to Maven excludes.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Reverted "Extends ScoresData bg to clock", as this was intended behavior.
- Fixed overlapping text in the options menu, and made it look more similar to the other menus.
- Fixed issues with the text and icon in the song menu header in certain resolutions.
- Fixed minor issue with ranking screen header text positioning.
- Decreased skip button hover scale.
- Some code style changes.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Replaces the mods being shown in the options menu.
- Added all the (base) mod icons to the menu, with the unimplemented ones grayed out.
- Added a rotation effect to MenuButton, and now multiple effects can be set at once.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Replaced duplicate GameImage.process_sub() calls from related images with calling a single method, for easier editing.
- Suppress warnings from overwritten Slick2D classes.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Added "selection-*" images from Xiaounlimited's "Nexus Ivory" skin. These do the same thing as the F1-F3 keyboard buttons in the song menu.
- Removed the old wrench icon and replaced it with an "Other Options" button. F1 no longer opens the options menu.
- Moved the search bar to under the tabs and better simulate osu! behavior. Removed the old search icon.
- Added solid black bars at the top and bottom of the song menu. Moved the top divider closer to the end of the information text. Cropped song button images to fit between the bars.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
Visual changes:
- Larger hit circles
- Circle overlay after drawing circle
- Fade in approach circles
- Fade in sliders
- Fade out hit lighting
- Hit Error Bar
- Reverse Slider ball rotation on repeats
- Fill bg image to screen while keeping aspect ratio
- Added a few more resolutions
- The music position bar in the main menu is now clickable (changes track position).
- Fixed scroll bar height function, and merged all scroll bar drawing into a single Utils.drawScrollbar() method.
- Fixed the buggy song menu scroll bar.
- Scaled the sizes/positions of the main menu music icons (previously fixed/hardcoded).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
mostly personal preferences though
Larger hit circles
Circle overlay after drawing circle
Fade in approach circles
Fade in sliders (I don't think it looks that bad)
Fade out hit lighting
Hit Error Bar
Probably need an option for this.
Miss locations(I don't know)
Reverse Slider ball rotation on repeats
- Added score management menu for deleting individual scores.
- Store generated title string lists in the beatmap menus to prevent performance issues.
Allow using the right mouse button (as well as left mouse button) in all states.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
New menus: beatmap options (erase scores/delete), delete beatmaps (single/all), reload songs.
- Pressing F3 or right-clicking in the song menu state will open the beatmap options menu.
- Pressing F5 in the song menu now opens a confirmation menu before reloading beatmaps.
- Deleted MainMenuExit state, which is replaced by MenuState.EXIT in ButtonMenu.
- Decreased Utils.FONT_XLARGE size (to fit in buttons).
Note: as of 800014e, song directory deletion is broken.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Removed the temporary directory (Options.TMP_DIR), which is no longer needed.
- Excluded original Slick2D classes that were overridden in pom.xml.
- Formatting changes and documentation.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- OsuGroupList.get().deleteSongGroup() will delete a song group from the list.
- OsuGroupList.get().deleteSong() will delete an individual song from the list (must be expanded), and will delete the song group if there are no remaining songs in the group.
- If possible, deleted beatmap files are moved to system trash (using JNA); otherwise, they are deleted immediately. This is done through Utils.deleteToTrash().
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Draw the playfield background in the song menu if a background cannot be drawn for the focused beatmap.
- Added ScoreDB.deleteScore() method to delete a score from the database.
- Added @author tags for curve-related classes (by fluddokt, #12).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>