Commit Graph

  • dc26f6c131 TextField updates, and bug fixes from some recent commits. - Added modified copy of slick.gui.TextField: added CTRL+BACKSPACE for word deletion, and disabled left/right arrows to move cursor and CTRL+Z to undo. - Fixed musicEnded() incorrectly setting the "trackEnded" upon swapping tracks. This has caused some nasty loops since #38. - Fixed a null pointer exception in OsuDB from 0b03912. - Fixed the song menu search bar transition being incorrectly reset when hitting backspace on a 0-length query. Jeffrey Han 2015-03-08 16:34:28 -0400
  • 0b03912b7a Keep track of beatmap cache size. The minimum batch loading size is now based on the beatmap cache size instead of an arbitrary constant. Jeffrey Han 2015-03-08 13:36:26 -0400
  • f9878f4fa4 More optimizations: don't load OsuFile array fields until needed. When cached, defer loading of timing points, breaks, and combo colors until directly before a game. Potentially cuts loading time by 50%, and saves a bit of memory. Jeffrey Han 2015-03-08 03:05:01 -0400
  • f8e91cba64 Added error() method to DownloadListener interface. Downloads failing due to connection errors will now send a bar notification instead of throwing an ErrorHandler dialog. Jeffrey Han 2015-03-07 23:57:18 -0500
  • cfd335de88 Merge pull request #39 from fluddokt/omaster Jeffrey Han 2015-03-07 23:28:28 -0500
  • 40a800eb76 Changed cached OsuFile loading. Instead of being loaded individually from the database, OsuFiles are now loaded in batch by traversing the database. In most cases, this should cause a ~10% loading speed improvement. Defaults to the previous approach if few OsuFiles are being loaded. Jeffrey Han 2015-03-07 23:24:19 -0500
  • 421cfad6ad Fixes some sliders with too much control points. fd 2015-03-07 20:54:16 -0500
  • c6041d8cba Added more checks for failed database connections. Should prevent unnecessary null pointer exceptions if anything goes wrong. Jeffrey Han 2015-03-07 20:39:27 -0500
  • 64755bbc5c Attempts to load music with incorrect file names. #33 fd 2015-03-07 19:45:56 -0500
  • 8c24ef97c7 Follow-up to #38: loop tracks on states by default. Jeffrey Han 2015-03-07 19:04:45 -0500
  • 447fd93e60 Merge pull request #38 from fluddokt/omaster Jeffrey Han 2015-03-07 18:43:58 -0500
  • 5e9d9a491c SQLite optimizations. (addressing #34) - Added indexes. - Only call OsuDB.insert() if necessary. - Drop/recreate indexes for batch inserts. - Added pragmas for "locking_mode" and "journal_mode". Jeffrey Han 2015-03-07 18:05:18 -0500
  • 4718cb9aa5 Follow-up to #37. - Removed 'currentObject' parameter from HitObject.draw() since it's no longer used. - Changed "spun out" rpm. - Formatting changes. Jeffrey Han 2015-03-07 15:38:59 -0500
  • 11b5c41b46 Next track on trackEnded (but checks trackended every update...) Continue playing while minimized(does not fix moving) start from preview time in songMenu on repeat fd 2015-03-07 13:29:29 -0500
  • f4d17b9148 Merge pull request #37 from fluddokt/SpinnerTest Jeffrey Han 2015-03-07 15:11:16 -0500
  • 133608dd43 Follow-up to #31: added more reserved keys. Jeffrey Han 2015-03-07 14:24:26 -0500
  • 04cca79b46 Merge pull request #31 from ScoreUnder/tweak-remove-key-restriction Jeffrey Han 2015-03-07 14:10:28 -0500
  • cf6e87f6f2 Support case-insensitive audio file names. (fixes #33) Jeffrey Han 2015-03-07 13:13:32 -0500
  • 75361e21e3 Spinner Changes fd 2015-03-07 13:03:21 -0500
  • b13787527a Spinner Changes fd 2015-03-07 12:40:14 -0500
  • f4969de438 Spinner Changes fd 2015-03-05 23:33:40 -0500
  • 078b765143 Added an automatic updater for new releases. opsu! will now check for updates upon launching, and will prompt the user to download and run a newer version, if available. - The remote version file is just the filled "version" file, currently located in the gh-pages branch. - The new version is downloaded to the working directory, and launched with ProcessBuilder. Jeffrey Han 2015-03-07 04:17:19 -0500
  • 9271e0d473 Disallow escape as click key, move validity checks into Options.java Score_Under 2015-03-07 04:49:59 +0000
  • 765aa21dfb Remove restriction from left/right click keys Score_Under 2015-03-07 04:30:48 +0000
  • 9138b70a24 Minor GameContainer changes. Added copy of GameContainer.java: - updateAndRender() no longer calls Log.error(), and re-throws the original exception as a SlickException. This prevents errors from being logged twice, and now the relevant one is shown in the error popup (instead of a useless "failure" message). - getBuildVersion() no longer calls Log.error(), and removed slick build information from "version" file. Jeffrey Han 2015-03-06 19:16:43 -0500
  • 3df08e5357 Write build information to "version" file and auto-fill error forms. - Maven version and build date are now written to "res/version". - The GitHub Issues form is auto-filled with error information if available. (reference: fluddokt/opsu@53fe3d9) Jeffrey Han 2015-03-06 15:55:15 -0500
  • 6cd6938ea5 Preload game images directly before a game. (undo 95775d8) Not noticing any bad effects from this anymore. The application should load faster again. Jeffrey Han 2015-03-06 14:39:49 -0500
  • 7fb326d870 Merge pull request #28 from fluddokt/omaster Jeffrey Han 2015-03-06 02:41:32 -0500
  • 81601d41aa Implemented various keyboard shortcuts. - Main menu: -- 'd': opens downloads menu -- 'r': plays random track - Song menu: -- SHIFT+DEL: opens beatmap deletion menu Jeffrey Han 2015-03-06 01:29:50 -0500
  • 0a1b10fbdb Implemented "relax" mod. Also added a few checks for related "autopilot" mod (probably incomplete). Jeffrey Han 2015-03-06 00:25:48 -0500
  • b80764f3eb Added a DownloadListener interface and more bar notifications. Notifications are now sent when a download is complete and when new songs are imported in the downloads menu. Jeffrey Han 2015-03-05 15:36:36 -0500
  • cf9b22442f Added global F7 and F10 shortcuts. - F7: cycles through FPS settings. - F10: toggles mouse enable/disable state during gameplay. Jeffrey Han 2015-03-05 14:40:57 -0500
  • 235adc539e Extracted UI components from Utils into a separate UI class. Added draw(), update(), and enter() methods in UI to do all the necessary calls (instead of letting the states handle them). Jeffrey Han 2015-03-05 13:27:45 -0500
  • fb5515efb8 Added bar notifications. Currently used in main menu music buttons. Jeffrey Han 2015-03-05 12:44:10 -0500
  • ebf629d261 Updated to JarSplicePlus v1.1. Fixed an issue where the META-INF directory was not being copied, causing problems with mp3spi. Jeffrey Han 2015-03-04 23:26:49 -0500
  • f515924b8d Added gh-pages link in README. Jeffrey Han 2015-03-04 22:36:48 -0500
  • dbc24c403b Added a Slick2d 'version' file to silence the errors. Jeffrey Han 2015-03-04 22:08:40 -0500
  • 4959510b5d Deleting beatmaps/groups now also deletes them from the cache. Jeffrey Han 2015-03-04 21:45:44 -0500
  • 3216c4d1ac Minor improvements in tab appearance. Centered the text and spread out the tabs in the options menu. Jeffrey Han 2015-03-04 21:21:53 -0500
  • bf04083ebd Added a beatmap cache database. - New database ".opsu.db" stores a cached copy of all parsed beatmaps. All data will be read from this database unless the last modified time of a beatmap file does not match the one in the table. - OsuParser inserts all new entries to the database in batch after parsing. - Added *toString()/*fromString() methods for 'breaks', 'timingPoints', and 'combo' fields in OsuFile for use with the database. - For any database format changes, update the DATABASE_VERSION field in OsuDB. - Reloading beatmaps (F5) will now clear the beatmap cache. Jeffrey Han 2015-03-04 21:03:06 -0500
  • 5626cd1699 Added a "pop" effect to the combo counter. Also changed drawSymbolString() and drawFixedSizeSymbolString() methods slightly: coordinates are now floats, and drawSymbolString() takes an 'alpha' argument. Jeffrey Han 2015-03-04 01:30:28 -0500
  • d468a81c92 Attempt to fix jitter by using a higher precision timer. fd 2015-03-03 22:07:00 -0500
  • 11e555492e Simplified Options class. - Boolean and integer option values are now stored in a GameOption field instead of individual static fields in the Options class. - Added default method bodies for getValueString(), click(), and drag() based on the option type. Jeffrey Han 2015-03-03 00:40:51 -0500
  • de949ef11c Added options to disable the mouse wheel or mouse buttons during gameplay. - Clicking the mouse wheel now pauses the game (with these options disabled). - Created an "Input" category in the options menu. Jeffrey Han 2015-03-02 22:12:57 -0500
  • 4bf5943ee0 Follow-up to #27. - Removed 'isSpinner' field from GameData.hitResult() since it's now being passed the full OsuHitObject. - Minor Javadoc fixes. Jeffrey Han 2015-03-01 13:58:03 -0500
  • 33e880df77 Merge pull request #27 from fluddokt/AudioTest Jeffrey Han 2015-03-01 13:20:15 -0500
  • f9f95aae11 Merge remote-tracking branch 'ita/master' into AudioTest fd 2015-03-01 13:14:44 -0500
  • 04bfbc70fc Addition/Edge Addition SampleSet fd 2015-03-01 11:06:46 -0500
  • c543ddea01 Follow-up to #25. - Moved all MultiClip-handling methods into the MultiClip class. - Destroy extra clips when starting and finishing new beatmaps. - Reduced maximum number of extra clips to 20. - Attempted fixes at multithreading issues. Jeffrey Han 2015-03-01 00:03:06 -0500
  • 540b1c49f0 Merge pull request #25 from fluddokt/AudioTest Jeffrey Han 2015-02-28 21:08:21 -0500
  • 955a184d2c Global max clips reuse clips close extraclips in ranking fd 2015-02-28 18:28:58 -0500
  • abde932b06 Merge pull request #26 from fluddokt/omaster Jeffrey Han 2015-02-27 22:39:30 -0500
  • 8512f7c3c5 Fixes loading mp3 multiclip since AudioInputStream.availble didn't work. fd 2015-02-27 19:22:29 -0500
  • 8a8024aadb Nevermind fd 2015-02-27 00:38:47 -0500
  • 9c2c5e309a Half fix for some sliders which doesn't have enough distance in the curve to reach the end. fd 2015-02-27 00:04:58 -0500
  • fbce0391a8 Allows multiple instance of the same clip to be played simultaneously. fd 2015-02-26 23:37:30 -0500
  • ad5277882e Added method for drawing tooltips. Currently used for game mods and the music buttons in the main menu. Jeffrey Han 2015-02-26 02:06:34 -0500
  • 148400b75d Updated README with links to the libGDX port for Android. Jeffrey Han 2015-02-26 00:04:54 -0500
  • 4f0f093b75 Very slightly tweaked slider rendering. Increased color alpha level, and don't fade the begin/end circles. Jeffrey Han 2015-02-23 18:12:31 -0500
  • 51620772c0 Updating version to 0.6.0. Jeffrey Han 2015-02-21 22:30:47 -0500
  • 36574cc073 Switched jlayer to com.googlecode.soundlibs. Jeffrey Han 2015-02-21 22:27:16 -0500
  • 64f5d5032d Merge pull request #23 from fluddokt/omaster Jeffrey Han 2015-02-21 22:07:10 -0500
  • 27f5454afb Fixes Music Ended (hopefully) fd 2015-02-21 20:20:57 -0500
  • 2825f4c885 Fixes Music Ended (hopefully) fd 2015-02-21 20:14:48 -0500
  • 163e72d423 Made sliders very slightly easier. Sliders no longer need to be held to the end, but near it (within a 300-hit offset) for perfect hit. Jeffrey Han 2015-02-21 17:12:18 -0500
  • 00b98e07d6 Image loader fixes. Image locations are now searched separately and in order, instead of just relying on ResourceLoader. Fixes issues with some images in the skins directory not being loaded at all, as well as image arrays being loaded from mixed locations. Jeffrey Han 2015-02-21 11:40:25 -0500
  • 96e27171e9 Support loading MP3 sound effects. Also some minor formatting changes from #22. Jeffrey Han 2015-02-21 09:58:56 -0500
  • d268008d7a Merge pull request #22 from fluddokt/AudioTest Jeffrey Han 2015-02-20 23:45:23 -0500
  • 020dfbde32 Spinner updates and animated score percentage display. - Added spinner RPM display. (image by @kouyang) - Added "osu!" image for completed spinners. - Changed spinner hit result ratios to be slightly harder. Jeffrey Han 2015-02-20 16:56:41 -0500
  • e6f85e9c5c Hit error bar changes. - Always show the bar until no ticks are left. - Fade out the bar. - Moved from "Custom" options into "Gameplay". - Separated drawing from update logic. Jeffrey Han 2015-02-20 15:08:16 -0500
  • dfeb93d696 Follow-up to ab1a377: now using Graphics.setClip(). Partial revert of changes made in that commit; also made song menu header/footer partially transparent again. Thanks to @fluddokt. Jeffrey Han 2015-02-19 23:45:48 -0500
  • 80c66a98c3 Added methods to check for transparent pixels in images. This is currently being used for the logo/play/exit buttons in the main menu. Jeffrey Han 2015-02-19 15:05:55 -0500
  • ab1a377be0 Minor graphical changes. - Added a simple color change when hovering over an option in the options menu. - Draw part of the song button before the start node, if any, for a more complete-looking scroll animation. Jeffrey Han 2015-02-19 02:43:26 -0500
  • 25a7a826f1 More graphical updates, some code cleanup, and minor fixes. - The MenuButton class now fully supports hover effects (scale, fade, rotate) for Animations. - Used a fixed location for the selection buttons in the song menu (previously based on the "back" button width, which varies widely in different skins). - Added hover effects for "retry" and "exit" buttons in the ranking screen. - Changed animation speed of back/skip buttons. - Fixed a bug where main menu showed the incorrect number of songs loaded during searches. - Removed unneeded draw() methods in Utils for color filters (since 69f5aa5). - Moved Utils.drawCentered(Image, ...) into the Image class. - Added overwritten Image class to Maven excludes. Jeffrey Han 2015-02-19 00:33:32 -0500
  • 1a4120a736 Follow-ups to #21. - Reverted "Extends ScoresData bg to clock", as this was intended behavior. - Fixed overlapping text in the options menu, and made it look more similar to the other menus. - Fixed issues with the text and icon in the song menu header in certain resolutions. - Fixed minor issue with ranking screen header text positioning. - Decreased skip button hover scale. - Some code style changes. Jeffrey Han 2015-02-18 19:35:26 -0500
  • f2ac160dfa Merge pull request #21 from fluddokt/omaster Jeffrey Han 2015-02-18 17:40:13 -0500
  • 678a2ad681 Mp3 wav through mp3spi May have fixed loading some other unique audio. fd 2015-02-17 19:03:48 -0500
  • 1dc71aaa7f Merge quick bad fix fd 2015-02-17 22:54:20 -0500
  • 65e538fbdc Merge remote-tracking branch 'orgin/master' into omaster fd 2015-02-17 22:49:19 -0500
  • ffed4b260a Back and Skip animation removed minimum time before skip button is shown. fd 2015-02-17 22:03:11 -0500
  • 69f5aa5748 Added a separate Game Mods menu. - Replaces the mods being shown in the options menu. - Added all the (base) mod icons to the menu, with the unimplemented ones grayed out. - Added a rotation effect to MenuButton, and now multiple effects can be set at once. Jeffrey Han 2015-02-16 17:53:24 -0500
  • 987a406123 Clean up2 fd 2015-02-16 17:13:16 -0500
  • c48008d2a3 Clean up fd 2015-02-16 17:05:01 -0500
  • e02b195b71 Hard coded Ranking Panel Hard coded Scorebar Made MenuButtonBG colours darker Extends ScoresData clock bg More General Scaling fd 2015-02-16 11:34:35 -0500
  • 329d54c230 Minor changes. - Replaced duplicate GameImage.process_sub() calls from related images with calling a single method, for easier editing. - Suppress warnings from overwritten Slick2D classes. Jeffrey Han 2015-02-16 01:24:22 -0500
  • 66016160a4 Song menu graphical updates. - Added "selection-*" images from Xiaounlimited's "Nexus Ivory" skin. These do the same thing as the F1-F3 keyboard buttons in the song menu. - Removed the old wrench icon and replaced it with an "Other Options" button. F1 no longer opens the options menu. - Moved the search bar to under the tabs and better simulate osu! behavior. Removed the old search icon. - Added solid black bars at the top and bottom of the song menu. Moved the top divider closer to the end of the information text. Cropped song button images to fit between the bars. Jeffrey Han 2015-02-15 21:38:54 -0500
  • fff0080ddc Combo Color ordering General Image scaling Score fixed size width fd 2015-02-15 18:51:07 -0500
  • 4826798fba Reformatting of #20, and disable the hit error bar by default. Added an option (in the "Custom" tab) to enable the bar. Jeffrey Han 2015-02-15 01:40:01 -0500
  • b7f86f1962 Merge pull request #20 from fluddokt/omaster Jeffrey Han 2015-02-15 00:45:43 -0500
  • c2793ae31c Some graphical improvements and fixes. - The music position bar in the main menu is now clickable (changes track position). - Fixed scroll bar height function, and merged all scroll bar drawing into a single Utils.drawScrollbar() method. - Fixed the buggy song menu scroll bar. - Scaled the sizes/positions of the main menu music icons (previously fixed/hardcoded). Jeffrey Han 2015-02-15 00:25:07 -0500
  • 5a2fbd82fa Removed Hit Error Bar during breaks Keep Hit Error Ticks inside bar Removed Miss Locations fd 2015-02-14 22:15:41 -0500
  • c2ce4f4a64 Downgraded sqlite-jdbc from 3.8.7 to 3.8.6. (Fixes #19) https://bitbucket.org/xerial/sqlite-jdbc/issue/152/387-version-linux-issue Thanks to @Zeg9 and @fluddokt. Jeffrey Han 2015-02-14 16:42:33 -0500
  • 8c3604d4db Visual changes #2 Fill bg image to screen while keeping aspec ratio Added a few more resolutions fd 2015-02-14 14:10:47 -0500
  • 597c4bfb19 Visual Changes mostly personal preferences though fd 2015-02-14 13:45:14 -0500
  • 54806303f4 Reformatting of #17 and #18, and minor bug fix in #17. Fixed not losing any health at near-zero rotation angles. Jeffrey Han 2015-02-14 01:07:17 -0500
  • 2c59b345b5 Merge pull request #17 from PizzaLovers007/master Jeffrey Han 2015-02-14 00:37:55 -0500
  • 885f8bb8c5 Merge pull request #18 from fluddokt/omaster Jeffrey Han 2015-02-14 00:25:25 -0500
  • 3a5f66ba81 close mp3 file handles. fd 2015-02-13 23:17:33 -0500
  • e88ebbbea2 Removed extra debug code PizzaLovers007 2015-02-13 21:48:11 -0600
  • c891cbeafa Changed spinner calculations again PizzaLovers007 2015-02-13 21:46:17 -0600