f22498ae7d
Updater UI improvements. Replaced ugly 'bang' image with 'fa-arrow-circle-o-down' and 'fa-restart' icons from Font Awesome v4.4.0 (https://github.com/FortAwesome/Font-Awesome).
Jeffrey Han
2015-08-12 19:06:58 -05:00
52e973caf8
Added animation loop capabilities to MenuButton.
Jeffrey Han
2015-08-12 19:03:50 -05:00
a4898d01a7
Fix hard rock coordinate modifier in replays. (fixes#118)
Jeffrey Han
2015-08-10 17:14:02 -05:00
e68bcf8abc
Fix PreparedStatement bug in ScoreDB with null string fields. This was causing deleteScoreStmt to always fail.
Jeffrey Han
2015-08-10 16:18:14 -05:00
4195bb1a8c
Merge pull request #117 from mad-s/master
Jeffrey Han
2015-08-09 13:52:19 -05:00
fee85c6a73
Improvements in search query switching in the downloads menu. Submitting new queries will now actually cancel the old query and immediately use the result of the new query. The old behavior was very inconsistent about this.
Jeffrey Han
2015-08-08 21:57:43 -05:00
0909377d14
Follow-up to #115: some fixes and whitespace changes. - Hide the spinner approach circle instead of the spinner circle. - Show the slider ball.
Jeffrey Han
2015-08-08 19:15:49 -05:00
262fa9d4c4
Merge pull request #115 from mad-s/master
Jeffrey Han
2015-08-08 18:40:37 -05:00
a13ea9308d
Corrections for 'hidden' mod
MatteoS
2015-08-09 01:20:45 +02:00
b98c646106
Removed osu!Mirror download server, which is now officially offline.
Jeffrey Han
2015-08-08 13:33:38 -05:00
40ab94794f
Bug fixes and tweaks. - Check if other Desktop actions are supported (follow-up to #114). - The cursor-middle image is no longer scaled (when clicking). - Changed the options menu background image (created with Trianglify at http://qrohlf.com/trianglify/), and made it fit the entire page. - Slightly increased minimum splash screen time. - Switched more animations to use AnimatedValue.
Jeffrey Han
2015-08-08 12:04:15 -05:00
cd59c332ab
Merge pull request #114 from mad-s/master
Jeffrey Han
2015-08-08 10:45:03 -05:00
b537b83736
Game doesn't crash when being unable to go to the github repo page
MatteoS
2015-08-08 16:29:08 +02:00
110e54e063
Fix crash on pressing extra mouse buttons
MatteoS
2015-08-08 16:20:00 +02:00
940e9baa41
Correct detection of GLSL version for curve rendering
MatteoS
2015-08-08 14:43:56 +02:00
c0b3da37c2
Changed more messy animations to use AnimatedValue. Also finally refactored the main menu logo controller code...
Jeffrey Han
2015-08-06 00:53:30 -05:00
6a4c6a8d37
Updating to version 0.10.1.
Jeffrey Han
2015-07-18 23:55:06 -05:00
5dac21a545
Cursor trail now considers actual FPS (not target FPS). (fixes#109)
Jeffrey Han
2015-07-16 18:14:46 -05:00
4e2074e41b
Show errors if any directories could not be created. (fixes#97)
Jeffrey Han
2015-07-11 10:51:52 -05:00
05c7ac0a02
Minor follow-up to #108. Set minimum OpenGL version for mmsliders to 3.0 (from 3.2) and removed an unused variable.
Jeffrey Han
2015-07-09 11:59:53 -05:00
2be92ecdca
Merge pull request #108 from Bigpet/viewport_fix
Jeffrey Han
2015-07-09 11:54:27 -05:00
7941a70238
use EXT version of FBOs instead of the ARB version
Peter Tissen
2015-07-09 18:37:39 +02:00
420f1fb02c
Backup and restore the viewport size when rendering sliders. Needed because Slick tends to allocate offscreen buffers for itself only with power of two textures, so it will use another viewport when rendering to its own offscreen buffers.
Peter Tissen
2015-07-08 16:18:41 +02:00
26ab61910e
Added option to disable automatic checking for updates.
Jeffrey Han
2015-07-07 19:03:54 -05:00
8b9e230fa7
Updated dependencies. - LWJGL is now at the final 2.x release version. - Slick2D is now at the final (?) release version. - Added dependency for org.tukaani.xz, since it becomes optional in commons-compress 1.9 and is needed for LZMA compression.
Jeffrey Han
2015-07-07 18:37:03 -05:00
47f682352d
Updating to version 0.10.0.
Jeffrey Han
2015-07-04 23:29:46 -05:00
2167698740
Follow-up to #99: replay seeking improvements. - Added on/off option for replay seeking in the "custom" menu. - Mute sounds while seeking. - Draw a bar on the left of the screen during replays for seeking (instead of just clicking near the top of the screen).
Jeffrey Han
2015-07-02 22:16:14 -05:00
495a7e7f8b
Follow-up to d860a30: replay importing fixes. - Move failed imports to a "failed" subdirectory so that errors aren't generated each time the program is launched. - Importing now overwrites files. - Add "ReplayImportDirectory" option to config file. - Fixed a bug with scores not being properly added.
Jeffrey Han
2015-06-29 20:18:28 -05:00
d860a30aed
Follow-up to #99. - Many code style changes. - Don't increment combo if missing the last slider circle. - Added player name in ranking screen. - Don't show null/default player names. - Only import replays with .osr extension. - Display loading status for importing replays. - Moved MD5InputStreamWrapper to package "opsu.io".
Jeffrey Han
2015-06-29 19:22:38 -05:00
7d08a7d391
Merge pull request #99 from fluddokt/ReplayTest
Jeffrey Han
2015-06-28 21:14:10 -05:00
52cb5d24f0
Minor code style changes from #102.
Jeffrey Han
2015-06-28 02:38:50 -05:00
b6a99f8bdd
Merge pull request #102 from Bigpet/slidershutdown
Jeffrey Han
2015-06-28 02:30:57 -05:00
6bbcbb1fc7
delete shaders after linking. They're not needed anymore and are a potential resource leak.
Peter Tissen
2015-06-25 00:31:21 +02:00
600e34d1fe
add comments and adjust formatting
Peter Tissen
2015-06-25 00:21:15 +02:00
1993452669
Correctly clean up the created OpenGL objects created for the slider rendering. This is necessary because the OpenGL context being closed does apparently not close the process and the game can be restarted with another resolution without shutting down the process completely.
Peter Tissen
2015-06-24 23:55:05 +02:00
3675a25c44
Spinner Test 3
fd
2015-06-21 19:45:38 -04:00
0112a03bd3
Added "Cursor Size" option. Also moved "New Cursor" option into the "Input" category.
Jeffrey Han
2015-06-14 12:30:33 -05:00
81d9421d74
Score formula update - still very wrong, but slightly closer. (see #43) Added the "difficulty multiplier" as given by the osu! wiki. Please note that this will invalidate all of your saved scores.
Jeffrey Han
2015-06-14 11:59:12 -05:00
f9d8df5157
Follow-up to 90295ee: slightly simplified implementation.
Jeffrey Han
2015-06-12 18:25:19 -05:00
967e2b4a57
Follow-up to 90295ee: re-ordered GameOptions. The options now appear in the same order as before in the configuration file.
Jeffrey Han
2015-06-12 15:12:21 -05:00
90295eefb8
GameOption overhaul - moved more scattered bits into the enum. - Added overridden methods read() and write() for reading from and writing to the options file within the GameOption enum, so that only 1 section needs to be changed when adding new options (instead of 3). - Added 'displayName' field to the GameOption enum, instead of repeating it in the parseOptions() and saveOptions() methods. - Added internal options (directories, port, theme song) into the GameOption enum for consistency. - Removed GameOption.NULL.
Jeffrey Han
2015-06-12 15:04:20 -05:00
101425a562
Catch UnknownHostException and write a friendlier warning.
Jeffrey Han
2015-06-12 14:52:31 -05:00
44da08d7a1
Fixed a null pointer exception. (blame: 92f4a51) This occurred when inserting beatmaps with null "bg" field into the database.
Jeffrey Han
2015-06-11 13:42:57 -04:00
92f4a5176d
Switch to a LRU cache for beatmap background images. Created a separate BeatmapImageCache class to handle cache operations. The cache now uses File objects as keys, rather than Beatmap objects (which was buggy).
Jeffrey Han
2015-06-09 03:10:44 -04:00
74f7ac18b9
Fixed an infinite loop on beatmaps starting at time 0. (blame: 18e57fd) There's probably a better fix, though...
Jeffrey Han
2015-06-08 18:13:49 -04:00
e712d57a2c
Cleaned up implementation of beatmap combo colors. Added getComboColors() method to Beatmap class, and the 'combo' field is now null if no combo is provided.
Jeffrey Han
2015-06-08 17:23:45 -04:00
b1b1664e11
Follow-up to #91. Pass the border color into CurveRenderState instead of determining it there; store the color as a static field in Curve (since it shouldn't change per-beatmap).
Jeffrey Han
2015-06-08 16:42:54 -04:00
a7d05a4b26
Merge pull request #91 from Bigpet/bordercolor
Jeffrey Han
2015-06-08 16:22:03 -04:00
890a69c1a9
recolor the slider border from the skin or beatmap settings
Peter Tissen
2015-06-08 22:07:24 +02:00
447a0f371a
Added missing "SliderBorder" field to BeatmapParser. Use beatmap.getSliderBorderColor() to get the slider border color for a beatmap.
Jeffrey Han
2015-06-08 15:57:17 -04:00
b6f208a47d
Follow-up to #64. - Removed NEW_SLIDER option, and use the skin "SliderStyle" instead. Uses the new style by default, unless STYLE_PEPPYSLIDER is specified. - Check if OpenGL 3.0 is supported before trying to draw new style sliders. - Fixed compilation warnings; removed unneeded fields and imports. - Filled in some missing Javadocs. - Style changes.
Jeffrey Han
2015-06-08 15:02:28 -04:00
9c8a8f24c6
Merge pull request #64 from Bigpet/sliderrender
Jeffrey Han
2015-06-08 13:58:08 -04:00
609739e153
ignore UIScale for reading raw image pixels
Peter Tissen
2015-06-08 19:11:07 +02:00
2970972456
pass screen size in instead of polling it later and add some comments
Peter Tissen
2015-06-08 15:38:46 +02:00
41c7825728
New optional slider style
Peter Tissen
2015-03-30 14:19:39 +02:00
90c8c9e705
Fixed a bug where sounds weren't reloaded when changing skins. When restarting the program through the options menu, all sounds now get reloaded if the skin was changed.
Jeffrey Han
2015-06-03 06:23:23 -04:00
f3825eba5e
Added many missing Javadocs; other minor cleanup.
Jeffrey Han
2015-05-29 06:06:37 -04:00
0c42f1ed01
Cursor refactoring. Moved cursor-related code out of UI and into a new non-static "Cursor" class.
Jeffrey Han
2015-05-29 04:48:03 -04:00
00a08f1327
Renamed "OsuParser" to "BeatmapParser"; moved into "opsu.beatmaps".
Jeffrey Han
2015-05-29 03:07:58 -04:00
3f081f1a8a
Renamed "SongSort" to "BeatmapSortOrder"; moved into "opsu.beatmaps".
Jeffrey Han
2015-05-29 02:34:08 -04:00
2c47e9a1b9
Moved "UI" and "MenuButton" classes to new package "opsu.ui".
Jeffrey Han
2015-05-29 01:55:57 -04:00
6e7f5e17dc
Fix some javadoc 8 errors in libs
Peter Tissen
2015-05-25 17:02:54 +02:00
363eca663c
Fix some javadoc 8 errors
Peter Tissen
2015-05-25 17:00:56 +02:00
c1b38b2306
Skin options: HitCircleOverlayAboveNumber, LayeredHitSounds. Also includes a cursor fix: beatmap-skinned cursors are now always treated like new-style cursors (as in osu!), and no longer render cursormiddle unless also skinned.
Jeffrey Han
2015-05-25 05:33:12 -04:00
40e4495030
Initial skin loader implementation. - Skins are now loaded from subdirectories of the root "Skins" directory, and can be changed in-game (but requires a restart). - Changed the default skin directory to the osu! directory, if available.
Jeffrey Han
2015-05-23 23:48:28 -04:00
fe8c6a6f02
Added Utils.parseBoolean() method to parse 0/1 booleans.
Jeffrey Han
2015-05-23 14:52:03 -04:00
91b78b4add
Updating to 0.9.0.
Jeffrey Han
2015-05-17 16:51:30 -04:00
c3c1e95053
Removed tools/jarsplice-0.40.jar. Hasn't been used since the addition of JarSplicePlus.
Jeffrey Han
2015-05-17 15:38:58 -04:00
b5c434a808
Added Hexide download server.
Jeffrey Han
2015-05-17 01:58:54 -04:00
ee5bc4b616
Continuation of 53c79c5 - created a BeatmapSet class. Moved the strictly beatmap-related parts of BeatmapSetNode into a new BeatmapSet class.
Jeffrey Han
2015-05-16 22:49:18 -04:00
250f7acc93
Continuation of 53c79c5 - HitObject name changes. Attempts to eliminate any confusion between OsuHitObject (raw, parsed hit objects) and HitObject (interface for game object types). - Renamed "HitObject" interface to "GameObject", since these objects are specific to gameplay. - Renamed "OsuHitObject" to "HitObject", since these objects are primarily containers for parsed data.
Jeffrey Han
2015-05-16 21:42:03 -04:00
53c79c5d85
Major refactoring - now using far more logical class names. - Renamed "OsuFile" to "Beatmap". All related variables and methods with "osu" have also been renamed to "beatmap" (or variants of each). - Renamed "OsuGroupNode" to "BeatmapSetNode". Avoids confusion since groups are identified by a "set ID", not a "group ID". - Renamed "OsuGroupList" to "BeatmapSetList", for the same reason as above. - Renamed "OsuDB" to "BeatmapDB", for the same reason as above. - Moved classes directly related to parsed beatmaps (Beatmap, BeatmapSetList, BeatmapSetNode, OsuHitObject, and TimingPoint) into a new "beatmap" package.
Jeffrey Han
2015-05-16 21:25:19 -04:00
0a80590505
Renamed "OsuTimingPoint" class to "TimingPoint".
Jeffrey Han
2015-05-16 17:58:32 -04:00
f828349304
Formatted the raw dates returned by the beatmap download servers.
Jeffrey Han
2015-05-15 02:42:02 -04:00
6c8d4ea49a
Changed font to Droid Sans Fallback v2.55b. (fixes#65) Generally much cleaner than Kochi Gothic, and half the file size. Uses an older version of the font, since many glyphs were removed in later versions (due to the glyphs being supported in other Google fonts).
Jeffrey Han
2015-05-15 01:33:53 -04:00
8f48d9495eFixed#81. Catch ArrayIndexOutOfBoundsException in Slick's Input class.
Jeffrey Han
2015-05-09 00:46:29 -04:00
cab207e275
Added osu!Mirror download server.
Jeffrey Han
2015-05-07 23:58:04 -04:00
50d55d8d99
Better error handling when running JARs in a directory with '!'.
Jeffrey Han
2015-05-07 13:28:40 -04:00
885158d3b7
Merge pull request #79 from fluddokt/omaster
Jeffrey Han
2015-04-14 00:17:02 -04:00
61d00627cf
More curve types #76 fix?
fd
2015-04-13 22:56:07 -04:00
5fcff76690
Very minor formatting changes to #76.
Jeffrey Han
2015-04-12 22:33:20 -04:00
a69f960e26
Merge pull request #76 from fluddokt/omaster
Jeffrey Han
2015-04-12 21:52:53 -04:00