yugecin
4b5fab5050
add map start & end delay adjustable ( #10 optimalisation)
2016-11-13 04:17:28 +01:00
yugecin
d869f2ef48
save settings on enter, revert on leave
2016-11-13 00:14:38 +01:00
yugecin
15f560ee68
some interaction fixes
2016-11-12 23:55:39 +01:00
yugecin
43e1109f40
make the menu work
2016-11-12 23:31:18 +01:00
yugecin
f466fafa03
skip through objects
2016-11-12 23:13:41 +01:00
yugecin
b584dcaf68
overlays, draw an optionmenu
2016-11-12 22:30:22 +01:00
yugecin
ceb6751831
leadin delay 2s
2016-11-12 19:04:40 +01:00
yugecin
7276705533
add 5s delay after last hitobj
2016-11-12 18:44:04 +01:00
yugecin
3dc0ad8c68
get tick points from slider
2016-11-12 18:25:44 +01:00
yugecin
255280de95
fix 'use last objects color' cursor color override using the color before the object was hit
2016-10-10 23:46:20 +02:00
yugecin
177e75ba29
show github link in playfield
2016-10-04 14:40:41 +02:00
yugecin
5c2fc16124
use better spinnerdelay
2016-10-04 13:43:08 +02:00
yugecin
7ab4e4263f
Don't hide ui in break periods when auto isn't active
2016-10-02 10:47:48 +02:00
yugecin
0ef65e2dd1
Fix pippi using a wrong radius in the beginning
2016-10-01 21:40:58 +02:00
yugecin
6ad4348d7c
fix start
2016-10-01 15:47:01 +02:00
yugecin
b6c8b9753e
add key for single mirror object
2016-10-01 15:24:30 +02:00
yugecin
f93fab1874
fix mirrorFrom
2016-10-01 15:16:34 +02:00
yugecin
e08d5f2a83
use mapid to decide starting hue for rainbow objects, also use mapid instead of title for direction etc
2016-10-01 15:10:20 +02:00
yugecin
3a507453f9
Use map title to get initial rainbow colors
2016-10-01 15:00:12 +02:00
yugecin
49e03add75
Make mirror collage toggleable ingame by pressing M
2016-10-01 13:58:10 +02:00
yugecin
70d006b645
make reversearrows scale to the bpm
2016-10-01 13:12:02 +02:00
yugecin
652bb4f2d0
add cursor color overrides
2016-10-01 11:53:33 +02:00
yugecin
eee65a589e
fix first object movement
2016-10-01 11:34:32 +02:00
yugecin
5b264a5277
Option to hide all objects
2016-09-30 23:11:43 +02:00
yugecin
2b91288adb
PIPPI!
2016-09-30 22:57:57 +02:00
yugecin
daa7bec0da
Add mover direction
2016-09-30 21:40:33 +02:00
yugecin
2f5f2a610d
add opposite combo color as override option
2016-09-30 21:32:24 +02:00
yugecin
8891976d48
Flash warningarrows after breaks 4 times instead of 2
2016-09-30 20:08:50 +02:00
yugecin
be547cfa1f
Don't draw UI on breaks
2016-09-30 20:05:33 +02:00
yugecin
8c7531e550
prevent arrayindexoutofbounds
2016-09-30 19:56:47 +02:00
yugecin
b12ed6fa0e
Also draw skipbutton when using auto
2016-09-30 19:41:42 +02:00
yugecin
f6b791cf25
Option to apply last object color to cursor
2016-09-30 19:38:02 +02:00
yugecin
add5e96af1
Options to use object color overrides
2016-09-30 19:05:53 +02:00
yugecin
05c29f1106
Fix warningarrows being rotated 180° instead of flipped horizontally
2016-09-30 16:17:51 +02:00
yugecin
3a1f510e31
option to hide all UI
2016-09-30 12:06:36 +02:00
yugecin
52f9ac9a7f
only do dancer options (mirror etc) if auto is active
2016-09-30 09:36:21 +02:00
yugecin
73754e9c7d
option to never draw background
2016-09-30 09:35:21 +02:00
yugecin
7f908db6e7
add option for mirrorcollage
2016-09-29 23:29:20 +02:00
yugecin
9a73ab23e9
render mirrored
2016-09-29 21:40:42 +02:00
yugecin
759187b4cd
fix #3 (doesn't move to last object)
2016-09-28 13:49:33 +02:00
yugecin
eb696077a2
we want to dance
2016-09-27 21:29:03 +02:00
yugecin
e7e33cd406
put more information in gameobject
2016-09-27 18:17:53 +02:00
Andrew Zhao
5b42f9a588
centered follow points
2015-11-29 18:58:00 -08:00
Jeffrey Han
ba240797d8
Replaced all linear fade-out transitions with eased transitions.
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-11-19 17:47:46 -05:00
Jeffrey Han
fb789c8fc5
Follow-up to #150 : delayed fade-out, minor style changes.
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Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-11-19 16:56:28 -05:00
MatteoS
3e285e05fc
Add falling game objects on fail
2015-11-18 22:29:18 +01:00
MatteoS
d0069c20e5
Fix pitch changes (hopefully)
2015-11-16 21:21:28 +01:00
Jeffrey Han
01fb9c50c9
Replace xy float[] arrays with Vec2f (mostly in game objects).
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Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-05 12:53:42 -05:00
Jeffrey Han
3214916d60
Load beatmap background images in a new thread.
...
This eliminates the game-wide lag (100-200ms on my computer) when switching song nodes. Attempted to mask the loading time with a fade-in effect.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-03 19:24:07 -05:00
Jeffrey Han
e767800702
Fixed broken "Easy" mod.
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Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-03 00:14:25 -05:00